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Thread: House Raffling

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  1. #1
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by EaMett View Post
    As demonstrated above, there is nothing "emergent" about this.
    There is and you should go read https://en.wikipedia.org/wiki/Emergence as I'm specifically reffering to behavioral patterns, and what patterns emerge from the playerbase, and how to deal with the ones that are undesireable.

    Quote Originally Posted by EaMett View Post
    People want houses because they're hard to get (normal human psychology, even if they don't realize it). People also complain about houses being hard to get.
    And we're basically saying the same thing, just differently.
    (0)

  2. #2
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Almagnus1 View Post
    And we're basically saying the same thing, just differently.
    This is not an emerging behavior by any means, it's just more widespread. People were finding it hard to get a house back in 2016 too, just on a limited number of servers. It took me 2 years to get mine on faerie which wasn't even a populated server. Albeit I took my time with it and wasn't thorough by any means, but still. Most ward additions were made with these servers in mind. And again, like I said, 80% of players resided on these servers.

    Also, if you refer to my above post. I state that this is the very point of such designs. It's meant to make something appealing by making it limited. What goal is accomplished by making the resource easy to get? Nothing, it devalues the resource and breaks the design. Hence why I made my original post in this thread stating that a raffle would be very unlikely to get adopted. And why I made suggestions of my own that would most likely work well.
    (1)
    Last edited by EaMett; 10-18-2020 at 06:19 AM.