Quote Originally Posted by EaMett View Post
As demonstrated above, there is nothing "emergent" about this.
There is and you should go read https://en.wikipedia.org/wiki/Emergence as I'm specifically reffering to behavioral patterns, and what patterns emerge from the playerbase, and how to deal with the ones that are undesireable.

Quote Originally Posted by EaMett View Post
People want houses because they're hard to get (normal human psychology, even if they don't realize it). People also complain about houses being hard to get.
And we're basically saying the same thing, just differently.