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Thread: House Raffling

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  1. #1
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by EaMett View Post
    I'm going to give you the benefit of the doubt here. I did use "the" in my initial post. But if it's still unclear, housing is a limited resource where players compete against other players for said resource. Hence why I mentioned the pvp (player vs player) aspect. Doesn't matter where it is or isn't listed.
    Eh.... I was probably a bit to obtuse with that attempted snarky response, but the main point I was indirectly getting at was that the concept of PvP with housing, while emergent behavior, is probably not what SE had intended, and thus, a flaw in the system.

    In an ideal world, SE would be able to get the supply high enough that it would drop demand for housing so the entire concept of housing PvP would disappear.... yet that isn't happenning.

    Quote Originally Posted by Catstab View Post
    The main trouble with this: You can win a house while offline.
    So botters can log to one account, enter raffle, log to another, enter raffle, and keep going. You could enter a raffle with 8 FCs on the same account, giving yourself 8x the chance to win as any random first-time-personal seeker.
    And here's something that may not have been made clear... if we have one person enter 8 raffles, they would need enough gil to cover 8 houses as each raffle ticket is the full purchase price of the house. For some that's trivial, but as soon as they win one of those houses (assuming that they do), they automatically get refunded the other 7 (assuming those raffles are still running that is). So while what you're talking about would be doable under this system, it's going to take a pretty hefty amount of gil.

    The main thing I'm trying to explore is how a could work with the intent of letting people get away from the house so they're not camping it for like 16 or 17 hours - which is a very concerning thing that the current system is encouraging.
    (0)

  2. #2
    Player
    Catstab's Avatar
    Join Date
    Aug 2020
    Posts
    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Almagnus1 View Post
    if we have one person enter 8 raffles, they would need enough gil to cover 8 houses as each raffle ticket is the full purchase price of the house... So while what you're talking about would be doable under this system, it's going to take a pretty hefty amount of gil.
    A small house is 3,000,000 gil. So someone who wanted to enter 8 FCs into the raffle would need 24,000,000 gil, or at most 30,000,000 if we are talking a grade 1 plot. Let's be honest, 24-30 million is not 'a hefty amount,' it's a few weeks of earning.

    I think this suggestion puts way too much influence in the hands of people who have multiple characters, multiple accounts, and multiple millions of gil. Someone who plays a single character on a standard account would suffer a significantly reduced chance of ever getting a house as compared to today's system.

    I agree that the hidden timer and camping is a dreadful system. I dedicate hours of my time on a regular basis to educating campers to help them past it. But a housing lottery/raffle will only cause more problems. It's been suggested a million times, and the potential exploits have been highlighted a million times.
    (5)

  3. #3
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Catstab View Post
    A small house is 3,000,000 gil. So someone who wanted to enter 8 FCs into the raffle would need 24,000,000 gil, or at most 30,000,000 if we are talking a grade 1 plot. Let's be honest, 24-30 million is not 'a hefty amount,' it's a few weeks of earning.

    I think this suggestion puts way too much influence in the hands of people who have multiple characters, multiple accounts, and multiple millions of gil. Someone who plays a single character on a standard account would suffer a significantly reduced chance of ever getting a house as compared to today's system.

    That also highlights the problems with shell FCs... which is why I would like to see housing for FCs tied to active subscriptions. That's kinda the thing with housing it's not just one issue that's causing the problem, it's a giant pile of issues that are loosely interconnected that are difficult to untangle into a small issue to be rid of.
    (0)