Quote Originally Posted by EaMett View Post
SE have mentioned their stance on how they wanted housing to be difficult to get, as stated in my previous comment. But you probably ignored that like you did the numbers I "pulled out of the air".
An actual quote rather than you just saying such would be more useful. The internet is full of things people repeat that aren't necessarily true.

Quote Originally Posted by EaMett View Post
I JUST showed you that 80% of the player base had little access to housing over the last 4 years. I don't know how much clearer things can be. Yet you keep coming back with phrases like "There were hundreds of houses available on some NA and EU worlds during 2018 and dozens available on most of the rest." with no proof whatsoever. I'm waiting... Go on.

Were there servers where housing was available? Yes some servers did, Goblin in NA was a good example. But again, I have to insist because it really isn't registering with you, for 80% of the player base, this was not the case. Because 80% of the ff14 population resided on higher population servers. And when you build design policies you build them for the players, NOT the servers. If 80% of players are on higher pop servers you upgrade the features for higher population servers.
Again, lets do another round of this because repetition is key. Yes JP servers do ok with housing, that's because currently HALF of those servers don't even count towards that 80% of players. Since the JP servers are so lowly populated compared to the average server. In fact only tonberry has more active players than the average server, ALL other JP servers have bellow average population. Compare that to say NA that has no servers bellow the average population.
Hm, you didn't really though?

Your numbers show an increasing percentage following the Mateus drama along with the rules implemented limit ownership of multiple homes to increase availability as the existing design wasn't working.
The trend would be furthered if the Firmament opens as a full district, (today it would map to 69% using your own numbers). The only real downward movement of the percentages is linked to massive population growth with 4.0/4.1.
Also, there's the other issue with the census site that active is defined by completing the 5.0 storyline and so could include people who haven't played since close to the launch of 5.0 leaving it as a number that can't go down even if half the population of the game unsubbed. It's not unreasonable to suspect the numbers used are inflated which would lead to the trend in availability percentages being higher.

The comments around JP servers more indicate there's a technical limitation, if there wasn't and the devs just wanted to maintain a certain percentage of housing availability they'd add wards where needed even just on a regional level.


Quote Originally Posted by EaMett View Post
You can keep going on about your fantasy explanation about SE's intentions while ignoring everything I've posted if you want. But if you want to convince anyone you'll need more than just vague anecdotal mentions of plot availability pulled from god knows where and that represented god knows what portion of the game population.
At least I posted most of my sources.

The only source I'm seeing is census which, while the only baseline, is flawed in its current implementation and doesn't actually support your stance even with that flaw likely causing inflated numbers?


Also...
Quote Originally Posted by EaMett View Post
  • Oct 2014, patch 2.4 > 1440 plots available for an average user count of 3107 per serve(**), 46% availability (no before patch stats as this was the first time housing was open to personals)
  • Jun 2016, patch 3.3 > 2160 plots available for an average user count of 4224 per server(*), 51% availability (31% before patch)
  • Oct 2017, patch 4.1 > 2880 plots available for an average user count of 10 834 per server(*), 26% availability (20% before patch)
  • Feb 2018, patch 4.2 > 4320 plots available for an average user count of 8957 per server(*), 48% availability (32% before patch)
  • current > 5760 plots available for an average user count of 10489 per server(*), 54% availability (48% before patch). This patch was sold as compensating for lack of demo timers due to COVID19. So is likely to be outside of normal cycles.
You've skipped over the 5.1 increase and your note on the recent increase is wrong from what I understand. The translation I have is that they were going to add even more but covid is impairing the ability to do so, and the demolition timer note is that it was going to remain stopped.