Oh, and as a general rule I don't respond to thirsty fanboys, nor people begging for a response.
I will do as I please, when I please.


Oh, and as a general rule I don't respond to thirsty fanboys, nor people begging for a response.
I will do as I please, when I please.

Once again whenever ToS is in question, that is when I appear. I know it's annoying and I apologize.
I may not need to remind you for the nth time, but those rules apply to everyone and you too. You have engaged in a very long and negative war on housing. So much that you do not qualify to cite the ToS to halt discussion. Below are some examples of your behavior relative to ToS:
- Posting a number of posts with the same content.
You have many threads/posts that repeat the theme of "take away houses", "autodestroy fcs", and "liquidate grandfathered houses". Links in #3.
- Posting that constitutes discrimination against another forum member or group (also including forming groups for the purpose of discrimination), insults, slander, libel, harassment of a group or individual.
You have participated numerous times in posts that single out individual players (click) owning many homes. Instead of denouncing the original poster, you have chosen to actively participate very vocally for 14 bitter pages.
People who own multiple houses are not 'thieves'. You constantly choose to portray these people in a negative light and feed the tension and anger surrounding lack of available housing by taking advantage of and directing people's emotions towards them.
- Posting aimed to create a negative impact on the community or its members.
Your posts always require a negative result for a certain group/people. Most suggestions seek to seize assets using a broadly cast net based on your personal criteria with no regard for players with varying circumstances which would force them to be non-compliant:
Many have patiently tried to reason with you, addressing every angle despite your habit to change rules mid conversation. Now when people have legitimately asked you questions, you have chosen to ignore. This is a real cop out. My personal opinion, your "contributions" have had negative impact to the subject of housing, deliberately targeting people and emotions. The anger we observe now is a result of one of your suggestions actually being implemented. Your ongoing suggestions will result similarly.
If you do genuinely care about the housing situation, please stop with this posting behavior.
☆★☆Crafter of Light● 光のクラフター☆★☆


Basically, he has nothing to say against a simple restriction to allow each player only able to click placard once every 30 mins
Simple fix, no need to have a non sense lottery system and people can still be free to relocate to a better plot.
People no longer need to stay awake 24 hour straight therefore no health hazard, simple and fair
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!



Lottery is probably the worst way to deal with housing issue altogether. Its just bad math. Why not push for instance housing?
Citation needed. I've seen you say this before. I have yet to see a link to an official SE source of any sort, let alone a link to such a statement made by SE in recent years.
Whatever might have been SE's original intent before they added housing to the game, it clearly is not their intent now.
Citation needed from a SE source for active player population each year.
Citation needed that 80% of those active players are both eligible to purchase housing and actually want to own a house.
Again, you're working from someone else's guesswork about population instead of looking at the actual housing availability over time.
Excuse me? Players and houses on the JP servers don't count?
What severely distorted world are you living in?
If SE wanted housing to be a PvP experience, it would apply just as much to the JP world player base as it would the NA and EU player bases.
Now you're desperate and stretching trying to prove your point that has zero basis in reality.
Hope you reread this to see how little it makes sense.
You're the one who has a fantasy that housing is intended to be some sort of grand PvP content.
Sorry you can dismiss what I've talked about as anecdotal fantasy but yours is even more so. At least the Housing Census thread, along with multiple other posts listing player experience, exist in these very forums to back up that there have been times of extensive house availablity that do not support your claim that house ownership is intended to be a PvP activity.
House availability has been a problem because SE chose a system that would provide a neighborhood feeling for players but requires extensive server resources and can't be easily expanded as demand increases, not because SE wants it to be PvP content. That is why there have been times when house availability started becoming a problem, SE then expanded the wards (or added a new housing district as they did with Shiro and likely are doing next year with Ishgard), and we've gone back to periods where house availability has not been a problem.
They've talked about how surprised they were by the rapid growth of the player base in recent years. They've discussed their attempts to increase housing to meet player demand resulting from that unexpected increase in the player base, especially in NA where FF has not generally been a strong franchise when compared to it's popularity in JP. At the end of one of the 2019 live letters before the release of Shadowbringers, Foxclon translated to English a comment from YoshiP stating that the house situation in NA was bad and they were in discussion about what to do to fix it.
If housing is supposed to be PvP, a bad situation would be a good thing since it would promote even more competition. Right? Nothing like making players fight each other even harder to get something. Someone intending the content to be PvP wouldn't bother fixing it because it's not actually broken.
Provide your link to an official recent statement from SE that they intend housing to be PvP content and I will acknowledge you to be correct.
Until then, live in your little dream world that you're extra special because housing is intended to be PvP content and you managed to win where others haven't.
Last edited by Jojoya; 10-18-2020 at 06:20 PM.
Citation needed that citations are needed.
A lot to unpack and honestly I don't feel like doing a full response to both posts above so you'll have to excuse me for cherry picking (I say this but watch me write another wall of text). I will say this:
- The PvP nature of housing is in the design of it. SE's mention of housing was related to them wanting housing to be difficult to obtain (not the pvp directly).
As far as quoting SE on this, I have done so in the past around the time shirogane landed iirc. A couple of weeks ago I tried to find my own post and gave up after an hour or so of sifting through my own years worth of assinign comments on these forums (assuming it was here that I posted that and not on reddit). Again I don't care enough to spent more time looking for this. I had done the legwork back in the day to check it for myself. Maybe today you can too. If I remember correctly, it was a quote from Yoichi Wada in a foreign press interview (either jap or french, I forget). Also if I remember correctly, yoshiP made a similar statement though that was related to the high price of housing. Good hunting, you have more info here than I did when I went looking for it.
In this case there is a reason this has been parotted all these years.
- JoJoya: asking me for quotes and citations needed for 80% mentions when I demonstrated my reasoning above AND you haven't applied half the level of scrutiny to your point as I have mine.. It's the pot calling the kettle black! You might as well just outright discredit your own stance at this rate.
Also, don't be daft, I never said JP servers didn't count, read my post again, specifically the win-win-win section. I'm sorry you couldn't make sense of it, honestly I'm unsure of how I could make it any clearer. Maybe give it another go.
- If you want to discredit my point by using the Housing Census thread (beyond anecdotal mention), you are more than welcome to compile comprehensive data from it, corelate it in time with overall game active population and make your point here. It's going to be a rough ride but I'll be more than happy to listen to what you have to say. Heck, I'd even be happy to overlap my own data with this to get a clearer image. Until then, it's just unquantified speculation.
- In regards to the census data limitations. I'm well aware of some of the limitations. It is worth mentioning that some census data comes from lodestone image updates within a timeframe, which does not suffer from the same limitations. Some other updates are based on mounts/minions close enough to the census data used that those limitations don't express themselves. Feel free to have a look around for yourself. The one I will mention, is the 2017 data has a big dip down. Like I said in that post, this is a blip in census data, the player base dropped significantly for SB launch two months later (ie: a big chunk of players may have been innactive). I opted NOT to use the SB data because it was unclear whether it was due to inactivity or because players hadn't yet purchased the expansion. So I left the Oct/Nov 2017 data instead and left it up to the readers to do their own research if they so desired to pick on it.
As an FYI, if you readjusted the 2017 data for the SB data the plot availability would be closer to 35% availability (27% before patch). Which although on the low end, is still in line with the 30-50%. And despite it being still so low, you've been arguing that housing wasn't an issue.. Weird, why is that? Did we even have account limitations back then?
So, no, it isn't unreasonable to suspect the numbers used are inflated in some cases. However, everything seems to depict a pretty linear and consistent image. So argumenting that this has any significance needs to be backed up pretty significantly. Again, be my guest, as I have already looked through the data and figured that it wasn't game changing. But you're more than welcome to prove me wrong.
- In the same vein I left out the 5.1 data just because it wasn't what we were discussing. We were in agreement that housing was hard to obtain in 5.1, it was prior patches that were in contention. The data for 5.1 is 56% availability (48% before patch). Which is in line with the rest. And this is what we agreed wasn't enough housing.. But somehow before that, things were easier? On the lower pop servers representing the lower 20% of players.. sure? But that subset is not representative of the whole. Also, there would be no reason for SE to consistently add wards if there wasn't a shortage in the first place, which makes the argument odd to say the least.
Likewise, I didn't include the upcoming Ishgard patch because speculating on server population for 6.0 is a bit of a fruitless endeavor. (Technically it would be speculating on SE's speculation of what 6.0 population would be, so even worse)
Lastly I'll close with this :
If a resource is limited and players are meant to compete for it, then in a way, yes. The inability of some players to get housing (which I assume is what you mean by "bad situation") is part of the feature. And the difficulty is dictated by which percentage of the population has access to the resource (the more have access, the easier it becomes)."If housing is supposed to be PvP, a bad situation would be a good thing since it would promote even more competition. Right?"
As population grows so does the difficulty, so you need to consistently add more resources to keep that percentage, and therefore difficulty, leveled. SE does this by adding wards/districts, limiting accounts, etc. And my point has been that in addition to the design being PvP based (regardless of intent), SE have consistently demonstrated the behavior above, reinforcing that this has been the intended behavior for the feature for a while now.
Last edited by EaMett; 10-19-2020 at 05:59 AM.
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