Power leveling ruins content. I loved doing Toto rak as a conjured at first then weeks later did it again as a Gladiator. It's fun to go through mid level content a a different class and see a different point of view.

Power leveling is what kills mid level content and I hope to hell that SE implement a lot more mid level content than they do now. Not leves, talking about dungeons and party content like toto and shopshae. Playing an MMO is not about the endgame content. It should be about the progression to get to that content. I'm sad to see this being taken away. And no, I'm not talking about the XI grind, I'm talking about a solid progression that's not too fast or too slow. I don't know we just need to slow it down to a slower speed with leveling in my opinion.


I do agree with the mass though that power leveling has nothing to do with skill even though I tell people that suck in this game to quit power leveling lol. I remember way back in the day when I couldn't wait to get to level 20 to get my stronger cure on conjurer and level 24? I think it was to get higher teir nukes. Maybe even to equip that cool gear that we got a level or two back and we've been waiting forever to equip it. Am I the only person that plays an MMO for that type of gameplay? For progression? It seems that way sadly...