Quote Originally Posted by Semirhage View Post
Still out that extra dungeon per patch, AND Deep Dungeons, which I occasionally enjoy as a challenge.

As I've said elsewhere, if I wanted to bash my face against field mobs for 500 hours to get single-digits of decent drops along with a bunch of garbage in my inventory there's an overflowing glut of free Korean MMOs I could be actively boring myself with, no sub fee required.

I'm utterly against a max-level corral filled with a bunch of crap that largely only works inside the Korean MMO Simulator. This is not content I want to see FF14 producing.
Well they have reason to start limiting the amount of dungeos they add. And as for Deep Dungeon, they'd need to revamp the formula a bit before they add a new one in since PotD and HoH are basically the same thing just different levels. If they added another it would just be more of the same and people would complain. Merging the Eureka style content and deep dungeon concept was a smart move. It still needs work but compared to Eureka has been well received.