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  1. #31
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Still out that extra dungeon per patch, AND Deep Dungeons, which I occasionally enjoy as a challenge.

    As I've said elsewhere, if I wanted to bash my face against field mobs for 500 hours to get single-digits of decent drops along with a bunch of garbage in my inventory there's an overflowing glut of free Korean MMOs I could be actively boring myself with, no sub fee required.

    I'm utterly against a max-level corral filled with a bunch of crap that largely only works inside the Korean MMO Simulator. This is not content I want to see FF14 producing.
    (0)

  2. #32
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Semirhage View Post
    "If you don't like it, don't do it" was last expansion's line.

    We're already out Deep Dungeons, an Ultimate, and a dungeon per patch this expansion because the Korean Grinder Simulator needs even more polish time.

    This is actively detracting from content I enjoy.
    If you think Bozja is anything like a Korean MMO, you either haven't played Korean MMO's or tried Bozja. Or both. This is nothing like a Korean MMO and saying so just proves how ignorant you are on the subject.
    (6)

  3. #33
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Semirhage View Post
    Still out that extra dungeon per patch, AND Deep Dungeons, which I occasionally enjoy as a challenge.

    As I've said elsewhere, if I wanted to bash my face against field mobs for 500 hours to get single-digits of decent drops along with a bunch of garbage in my inventory there's an overflowing glut of free Korean MMOs I could be actively boring myself with, no sub fee required.

    I'm utterly against a max-level corral filled with a bunch of crap that largely only works inside the Korean MMO Simulator. This is not content I want to see FF14 producing.
    Well they have reason to start limiting the amount of dungeos they add. And as for Deep Dungeon, they'd need to revamp the formula a bit before they add a new one in since PotD and HoH are basically the same thing just different levels. If they added another it would just be more of the same and people would complain. Merging the Eureka style content and deep dungeon concept was a smart move. It still needs work but compared to Eureka has been well received.
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  4. #34
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Arngrim_Greyashe View Post
    If you think Bozja is anything like a Korean MMO, you either haven't played Korean MMO's or tried Bozja. Or both. This is nothing like a Korean MMO and saying so just proves how ignorant you are on the subject.
    My mistake, I wasn't aware that farming field mobs for hundreds of hours to get largely useless garbage items with the occasional chance of something great was "nothing" like a Korean MMO. That's so completely different.

    Well they have reason to start limiting the amount of dungeos they add. And as for Deep Dungeon, they'd need to revamp the formula a bit before they add a new one in since PotD and HoH are basically the same thing just different levels. If they added another it would just be more of the same and people would complain. Merging the Eureka style content and deep dungeon concept was a smart move. It still needs work but compared to Eureka has been well received.
    I was around for both OG Heavensward versions of Diadem and the Yokai Watch event. Spending hundreds of hours farming FATEs is boring. I'm not a fan of yet more development time being poured into grindy field mob farming. I've been bored out of my skull every single time I've touched content in this game that boils down to "Farm hundreds of FATES for fun!". I have no reason to believe the latest iteration of FATE Farmer 2020 will wow me.
    (0)
    Last edited by Semirhage; 10-17-2020 at 10:04 AM.

  5. #35
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Semirhage View Post
    "If you don't like it, don't do it" was last expansion's line.

    We're already out Deep Dungeons, an Ultimate, and a dungeon per patch this expansion because the Korean Grinder Simulator needs even more polish time.

    This is actively detracting from content I enjoy.
    Relics have been in the game longer than Deep Dungeons are. If you wanna point fingers at where the resources that went into Deep Dungeons and the like went, you probably wanna look at Ishgard Restoration and all the crafting stuff they've been doing.
    (2)

  6. #36
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Semirhage View Post
    My mistake, I wasn't aware that farming field mobs for hundreds of hours to get largely useless garbage items with the occasional chance of something great was "nothing" like a Korean MMO.
    If it takes you hundreds of hours to do Bozja, you're doing it completely wrong. I've farmed it casually and gotten one relic done, gotten enough clusters to get the new haircut, gotten Bozjan armor, and reached rank 12. Stop spewing lies about things you know nothing about. If you don't like the content, just say that. Don't lie and compare it to a Korean MMO when it's nowhere close.
    (7)

  7. #37
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Would also add, it’s not like we sacrificed a new deep dungeon/additional dungeon per patch for anything in particular.

    The devs have been perfectly clear that they want fresh/different content..and have said with the current bloat of dungeons it’s just not necessary to have so many more for the sake of having so many more. Thus, they feel the current patch cycle allows enough dev time to try other ambitious projects like the trust system.

    People like you who regularly say “omg I hate this I can’t believe we lost a dungeon/deep dungeon for this new thing” are the same ones who would complain “omg these new dungeons are just the same old thing, why can’t you give us something new”

    Personally, I’m all for anything new/interesting. I have never touched HoH and barely PotD. I do the “cap” series of dungeons only once each. I have barely even done Eureka and might not do Bozja... but I’m happy just having the knowledge if I should ever get bored I have the option to check those things out solo, on my own time.

    So, can’t say if it’s good or not overall, but I for one am thankful for the options.
    (3)
    Last edited by kaynide; 10-17-2020 at 03:43 PM.

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