Hey guys, there's a pandemic goin' on.
Hey guys, there's a pandemic goin' on.




Still out that extra dungeon per patch, AND Deep Dungeons, which I occasionally enjoy as a challenge.
As I've said elsewhere, if I wanted to bash my face against field mobs for 500 hours to get single-digits of decent drops along with a bunch of garbage in my inventory there's an overflowing glut of free Korean MMOs I could be actively boring myself with, no sub fee required.
I'm utterly against a max-level corral filled with a bunch of crap that largely only works inside the Korean MMO Simulator. This is not content I want to see FF14 producing.


Well they have reason to start limiting the amount of dungeos they add. And as for Deep Dungeon, they'd need to revamp the formula a bit before they add a new one in since PotD and HoH are basically the same thing just different levels. If they added another it would just be more of the same and people would complain. Merging the Eureka style content and deep dungeon concept was a smart move. It still needs work but compared to Eureka has been well received.Still out that extra dungeon per patch, AND Deep Dungeons, which I occasionally enjoy as a challenge.
As I've said elsewhere, if I wanted to bash my face against field mobs for 500 hours to get single-digits of decent drops along with a bunch of garbage in my inventory there's an overflowing glut of free Korean MMOs I could be actively boring myself with, no sub fee required.
I'm utterly against a max-level corral filled with a bunch of crap that largely only works inside the Korean MMO Simulator. This is not content I want to see FF14 producing.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.


If you think Bozja is anything like a Korean MMO, you either haven't played Korean MMO's or tried Bozja. Or both. This is nothing like a Korean MMO and saying so just proves how ignorant you are on the subject.




My mistake, I wasn't aware that farming field mobs for hundreds of hours to get largely useless garbage items with the occasional chance of something great was "nothing" like a Korean MMO. That's so completely different.
I was around for both OG Heavensward versions of Diadem and the Yokai Watch event. Spending hundreds of hours farming FATEs is boring. I'm not a fan of yet more development time being poured into grindy field mob farming. I've been bored out of my skull every single time I've touched content in this game that boils down to "Farm hundreds of FATES for fun!". I have no reason to believe the latest iteration of FATE Farmer 2020 will wow me.Well they have reason to start limiting the amount of dungeos they add. And as for Deep Dungeon, they'd need to revamp the formula a bit before they add a new one in since PotD and HoH are basically the same thing just different levels. If they added another it would just be more of the same and people would complain. Merging the Eureka style content and deep dungeon concept was a smart move. It still needs work but compared to Eureka has been well received.
Last edited by Semirhage; 10-17-2020 at 10:04 AM.


If it takes you hundreds of hours to do Bozja, you're doing it completely wrong. I've farmed it casually and gotten one relic done, gotten enough clusters to get the new haircut, gotten Bozjan armor, and reached rank 12. Stop spewing lies about things you know nothing about. If you don't like the content, just say that. Don't lie and compare it to a Korean MMO when it's nowhere close.


Would also add, it’s not like we sacrificed a new deep dungeon/additional dungeon per patch for anything in particular.
The devs have been perfectly clear that they want fresh/different content..and have said with the current bloat of dungeons it’s just not necessary to have so many more for the sake of having so many more. Thus, they feel the current patch cycle allows enough dev time to try other ambitious projects like the trust system.
People like you who regularly say “omg I hate this I can’t believe we lost a dungeon/deep dungeon for this new thing” are the same ones who would complain “omg these new dungeons are just the same old thing, why can’t you give us something new”
Personally, I’m all for anything new/interesting. I have never touched HoH and barely PotD. I do the “cap” series of dungeons only once each. I have barely even done Eureka and might not do Bozja... but I’m happy just having the knowledge if I should ever get bored I have the option to check those things out solo, on my own time.
So, can’t say if it’s good or not overall, but I for one am thankful for the options.
Last edited by kaynide; 10-17-2020 at 03:43 PM.
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