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  1. #1
    Player
    Miniut's Avatar
    Join Date
    Aug 2018
    Location
    Girdania
    Posts
    5
    Character
    Minuit Skyfall
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90

    Potential Bozjan Castrum Griefing

    Today I joined a pug group for Castrum in Bozjan. We managed to clear the first two bosses no problem, but Dawom and Lyon kicked our teeth in.

    On the last boss, we wiped three times because every group we sent to fight Lyon couldn't meet the dps check. Although the outcome bites (dying and losing thousands of mettle multiple times really stings) the worst part is you can be grieved after your alliance surrenders from lack of time.

    Following our last wipe with less than 7 mins left on the timer, someone pulled the boss. If you're still inside the instance, you along with other unwilling adventures will be zoned into the losing fight against your will. Normally dying isn't a big issue, but we're in Bozjan. When you're down to 6 minutes, half your alliance has already left, and you've already lost thousands of mettle to one encounter... another 'forced' death could be considered grieving.

    I'm going to give that person the benefit of the doubt and assume whoever pulled did so not realizing they'd be dragging unwilling players to yet another death. That said, I believe it should be looked into before it actually becomes a problem, specifically with Bozjan.

    Perhaps remove the forced zoning in, or give the player an option to be removed entirely from the instance. Just my suggestions.
    (0)

  2. #2
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    As far as I can tell, the key to getting a PUG to finish, is to put together a custom party just for the final push up there. To be discussing it all the way up, getting the most leathal and most survivable people ready to go up there, rather then depending on a randomly formed group being ready.

    Honestly though, I've thought the second boss was the big problem, but maybe we just caught an unlucky orb rotation.
    (3)

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Reminds me of early pulls screwing over groups in Labyrinth of the Ancients.
    (1)

  4. #4
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    You're not forced zoned.

    When the question comes asking to zone you in, hit 'No.'
    (0)

  5. #5
    Player
    Miniut's Avatar
    Join Date
    Aug 2018
    Location
    Girdania
    Posts
    5
    Character
    Minuit Skyfall
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Gruntler View Post
    You're not forced zoned.

    When the question comes asking to zone you in, hit 'No.'
    1) The button you're referring to is "Wait."
    2) If you hit Wait, in about 10 seconds you'll be zoned in regardless if you're in Castrum.
    (0)

  6. #6
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Miniut View Post
    1) The button you're referring to is "Wait."
    2) If you hit Wait, in about 10 seconds you'll be zoned in regardless if you're in Castrum.
    Enough time to take your leave then, if you don't want to try&die once more.
    (0)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  7. #7
    Player
    Miniut's Avatar
    Join Date
    Aug 2018
    Location
    Girdania
    Posts
    5
    Character
    Minuit Skyfall
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Pepsi_Plunge View Post
    Enough time to take your leave then, if you don't want to try&die once more.
    You're not wrong, but the point of the thread was to spread awareness. I doubt everyone would know they'd be force-zoned into a fight, inevitably die and lose a good portion of their time investment because someone decided to pull at a bad time. We shouldn't be put on a ~10 second timer to leave Castrum or get forced zoned into a losing encounter in the first place.

    That said, it's only Castrum and you're only losing mettle. It's not the end of the world if that happens, but I feel it shouldn't happen at all.
    (0)