The real issue is players having stand and click for 24 hours. Come on, it's not human, it's cruel. They can reduce the timer or anything to make it more human. Unless you think it's okay to torture others.You're just proving my point. Supply is the issue. You add more supply more people get houses. If they had enough houses for everyone we wouldn't be having this conversation.
But that's not what we're talking about here. You're comparing apples to oranges. We're taking about what system should be used when someone who owns a house relinquishes it. No one owned the houses that were added with the new wards so obviously no circumventing the normal buying process with a player to player deal was possible. We're talking about situations when all the added houses have been purchased and someone gives their house up. How do you give the most people a chance at the house. That's what we're talking about.
No system is going to be fair to people who cannot get a house using it, that's just the long and short of it. Changing it will just bring new problems and complaints. You're just spinning your wheels will avoiding the actual issue, which is supply.
You can see the resident of the house right on the placard.....How would anyone know who won? Unless someone announces publicly that they won. In that case any response they received would be considered "solicited". The current system allows for exactly the same outcomes. The only difference is that there isn't a group of people standing around the placard.
Which is (as we've been telling you) a function of the extreme shortage of housing availability... Changing the timers isn't going to do much of anything on that point tbh. Increasing the number of wards AND adding instanced housing, on the other hand, will.
Last edited by Almagnus1; 10-27-2020 at 01:58 AM.
Since they don't seem to able to add unlimited houses, it's not okay to let players have to stand and click for 24 hours too. Why people can't see that?How do you not realise that there would be no need for demolition and no need for placard timers if the game had enough or unlimited houses?
Seriously this thing that is making you tear your hair out with frustration exists because of a lack of houses. Literally every issue with acquisition and ownership can be traced back to a lack of houses. Everything else is just a symptom of that one problem.
I want instanced housing too. But seriously i don't understand the way you think. Did you have to stand and click for 24 hours on multiple houses? Do you know what horrible it is? Are people that self centered and can't think about how people will feel after trying to get a house?You can see the resident of the house right on the placard.....
Which is (as we've been telling you) a function of the extreme shortage of housing availability... Changing the timers isn't going to do much of anything on that point tbh. Increasing the number of wards AND adding instanced housing, on the other hand, will.
I can see that just fine, I even said in another post (honestly forget if it's this thread or another similar one) that I don't understand why the timer can last up to a full day. I think the maximum should be four hours. To me that appears long enough to catch attention from multiple players so it would still prevent house flipping, while not having a duration that is far longer than is healthy for the well-being of the players. Standing around for four hours is still very long but I think most would agree it's far more reasonable than potentially up to a full day.
And most people can see the problem you're highlighting, but the issue is if SE only fix that particular issue and nothing else at best it would make things slightly better. Which is absolutely not enough to fix the actual massive issue that is causing all these issues with acquisition and ownership, which is the lack of houses.
So even if SE reduce the timer to a more reasonable amount, you get your house without having to tire yourself out with spam clicking, and you stop posting here with your frustrations...another player will come along with their own frustrations to replace yours. Why? Because fixing that one issue you're highlighting doesn't actually increase the amount of houses the game has. There would still be just as many homeless players even if the placard timer was completely removed.
And SE could add unlimited housing. The money is there. But having the money and wanting to spend it on that is not the same thing...and on top of this too many players don't look at the big picture and just keep asking for bandaid fixes or hope it will get fixed without their input...so here we are. Again. And will always be as long as housing is limited.
EDIT: I really wonder why you are responding to the same posts by me twice but with different responses...are you hitting the character limit? You can bypass that by editing your post.
Last edited by Penthea; 10-27-2020 at 02:11 AM.
It exist because someone thought it was a good idea to make players stand click for 24 hours and not think of another friendly way. No i don't realize and don't understand how people agree to make the players go through it. Humans are selfish and when it doesn't happen to them, everything is fine. I gave up on housing but others keep trying at the risk of their health, time and sanity. It's not right to be there at all.How do you not realise that there would be no need for demolition and no need for placard timers if the game had enough or unlimited houses?
Seriously this thing that is making you tear your hair out with frustration exists because of a lack of houses. Literally every issue with acquisition and ownership can be traced back to a lack of houses. Everything else is just a symptom of that one problem.
In case you haven't noticed... no one is saying that it is a good thing... but we're also pointing out that those timers exist for a reason. All you're suggesting is a short sighted fix that's going to introduce a bunch of even worse problems back into the game that no one wants to see again.I want instanced housing too. But seriously i don't understand the way you think. Did you have to stand and click for 24 hours on multiple houses? Do you know what horrible it is? Are people that self centered and can't think about how people will feel after trying to get a house?
SE should change it to instanced housing but after years of more wards, they don't seem to understand. And now we have the timer system which add an even worse issue than lack of housing.
Which problems you're talking about? I can't see worse than a player having to stand and click for 24 hours. But tell me.In case you haven't noticed... no one is saying that it is a good thing... but we're also pointing out that those timers exist for a reason. All you're suggesting is a short sighted fix that's going to introduce a bunch of even worse problems back into the game that no one wants to see again.
At this point, I don’t see any reason to continue this discussion
OP just don’t get it.
If you failed to obtain the plot at each major plot release, this timer is required to kill off private trade that often involves RMT
If there is no timer, you won’t even see an open plot to click
OP just don’t get it because it is not reasoning he/she is looking for
OP is here to rant
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.