If you do raffle then people will just make a million alts to increase the chances of them winning the house.Where the fix? None of what you listed fixes anything.
You really want to see plots sit vacant for weeks because no one manages to pick the winning number?
If you want plot ownership based on RNG, you should suggest a raffle where participants are given numbered tickets and a winner is drawn from the tickets given out.
It still doesn't fix anything.
Actually there is one thing that might not be fixed by your suggestion....
If this system is in fact exactly what was intended.
Considering this statement, and the current state of things, it very well seems intentional?
https://forum.square-enix.com/ffxiv/...-%2810-30-2013"Originally posted by FFXIV Producer"
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
Stopped taking this OP serious after reading "Weekly lottery in each district".
I ensure you, we don't want lottery. May sound good on paper but it won't in practice.
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It sacrifices the neighbourhood element for individual players though which is a big enough selling point it seems to come up when people suggest instances as a solution. But I also think that there's actually a way you could improve that concept with instances.
Basically, you have your house plot and a locale. You'd be able to unlock locales for free, through quests, achievements, mog shop, etc and they'd all have entrances somewhere out in the world where interested players could browse through and visit them if open (think the apartment lobbies/fc room door).
You could also let players (mayors?) and FCs create a "neighbourhood" which would be kinda like the current wards but varying in size and set up as an actual instance. The FC leader or mayor would pick a locale that allows neighbourhoods and it becomes accessible the same way as the instances. Other players/FCs could then request to join the neighbourhood which would drop their existing house plot into their chosen plot in the neighbourhood, you could also set up community features for it like boards and the like.
Ideally, it would mean that for FCs who want to have their house in an awesome spot surrounded the houses of their members they could do that, FCs who instead want to group up with other FC houses can do that too. People who just want a house and aren't fussed on the ward idea wouldn't join one, while other people who enjoy the idea more could find a neighbourhood that suits them.
You could have neighbourhoods dedicated to a certain aesthetic ("No paissa houses!", "This is a catboy haven"), maybe they decide themes for different areas (like... the island in lavender beds for plots 6-11 could be the entertainment area with cafe/club/shop themed houses), or just eclectic ones where anyone can make anything.
I think it might even make things better for people who like wards, because you're joining a community of people who likely want the same sort of thing for the look of the ward rather than, really, ending up wherever you are and if it's next to an ugly house you hate... pray for another plot to open up and try there?
I'm tired of having neighbours anyway. What's the point of going to Lavender Beds because I like the aesthetic there if some emo weeb is going to place a giant shirogane castle walls in black and block my view?
"If you want housing just win the f**ing lottery".
Lol, no, just get rid of neighborhoods.
No one force you, go get apartment if you don't like neighbor.
Please leave your plot info here for others from your server if you choose to do that.
If you tried to comprehend the context, you'd understand she wants a housing plot with garden, but doesn't care for neighbors. How did you get to the conclusion that she wants an apartment?![]()
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