Page 23 of 34 FirstFirst ... 13 21 22 23 24 25 33 ... LastLast
Results 221 to 230 of 332
  1. #221
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    @Cidel

    THE LOCKBOXES...I definitely agree with you on that. In Eureka, everything FATE it seems you got lockboxes but in Bojza, they are few & far between plus, in my case when I get them, it was only 1 or 2.

    Its sad that out of 20 lockboxes I received, more than half those were dumb sparklers or fireworks...really SE?! The rest were lvl 7 material, a dumb umbrella, & a housing item that wasnt much of a sell on the marketboard.
    (5)
    Last edited by Nighthawky2010; 10-20-2020 at 04:41 AM.

  2. #222
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Yes 98% of my lockbox unboxing are firework yeahhhhhhhh .
    bozja suffers from a lot of balancing problem, droprate too low, shitty loot in lockbox,
    castrum will spawn when you are in a critical engagement ...
    (3)

  3. #223
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nighthawky2010 View Post
    @Cidel

    THE LOCKBOXES...I definitely agree with you on that. In Eureka, everything FATE it seems you got lockboxes but in Bojza, they are few & far between plus, in my case when I get them, it was only 1 or 2.

    Its sad that out of 20 lockboxes I received, more than half those were dumb sparklers or fireworks...really SE?! The rest were lvl 7 material, a dumb umbrella, & a housing item that wasnt much of a sell on the marketboard.
    It's meant to be that way to incentivize learning the duels (Since all 3 of the 1v1's award 99 lockboxes for successful victory), rather than let everyone accumulate ridiculous amounts of lockboxes just by mindlessly zerging like in Eureka. Bozja's lockboxes adopt the methodology of 'put in the work to learn much harder fights and you'll get much better rewards than those that don't.'
    (4)
    Last edited by Daeriion_Aeradiir; 10-20-2020 at 05:51 AM.

  4. #224
    Player
    Chione's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    170
    Character
    Chione Tilaeris
    World
    Balmung
    Main Class
    Astrologian Lv 80
    I'm having fun in Bozja for the most part, but it honestly makes no sense to me that running HW fates is the better way to get the relic done. Especially when the heart of the new content requires bodies in the instance to win. Why make it the less desirable option?

    Castrum is also fun, but awful unrewarding if you're not interested in the gear. I wish it rewarded mettle, or maybe even a cluster or two. I've gone in and won a handful of times but I probably won't bother with it anymore unless the party I'm in happens to queue up.

    My personal verdict: Bozja is a neat way to level alt jobs ( from 71 tho? w-) but it's not much more than that after the story is done. Really would have liked to farm relics in here.
    (4)
    "Be EXCELLENT to each other!" ~ Bill S. Preston Esq.

  5. #225
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,443
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Horrible grind.. (I have four of the tokens now for the weapon quest.) It's making me prefer playing Among Us with random groups.

    Edit, 1 week later. Haven't been willing to log in for this grind. Bozja is telling me to unsub and return to WoW until the next expansion here.
    (0)
    Last edited by SamSmoot; 10-26-2020 at 08:44 PM.

  6. #226
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    Quote Originally Posted by Daeriion_Aeradiir View Post
    It's meant to be that way to incentivize learning the duels (Since all 3 of the 1v1's award 99 lockboxes for successful victory), rather than let everyone accumulate ridiculous amounts of lockboxes just by mindlessly zerging like in Eureka. Bozja's lockboxes adopt the methodology of 'put in the work to learn much harder fights and you'll get much better rewards than those that don't.'
    Is there anything that drops from the lockboxes you can actually make money off of though? It took my bf several months to finally get the anemos mount from lockboxes. It tooks me weeks of grinding to get something like ceto's claw to drop in eureka. The mounts are dropping left, right and center, there's not much to make from them on the marketboard. Any time I think I've made money the mb is already oversaturated with some of the worst undercutting I've seen. Trying to complete a duel to get 99 isn't worth my time if the entire loot table is popping up from the average joe's casual farm.
    (1)

  7. #227
    Player
    VirusOnline's Avatar
    Join Date
    Mar 2018
    Posts
    616
    Character
    Yoshi Papa
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Dreamsoap View Post
    It took my bf several months to finally get the anemos mount from lockboxes. It tooks me weeks of grinding to get something like ceto's claw to drop in eureka. The mounts are dropping left, right and center, there's not much to make from them on the marketboard. Any time I think I've made money the mb is already oversaturated with some of the worst undercutting I've seen. Trying to complete a duel to get 99 isn't worth my time if the entire loot table is popping up from the average joe's casual farm.
    5.35 forwards the path of casual inclusion in terms of personal rewards. Yet, Bozja is quite a mild case in this respect: Everything was easy. Is easy. Continues to get even easier in just the span of a week and thus no money was ever to be made on this patch. It's filler. Good filler. But filler nonetheless. Had they used the bunny fate mechanic instead, there would be monetary gain to be had.

    Quote Originally Posted by Daeriion_Aeradiir View Post
    It's meant to be that way to incentivize learning the duels (Since all 3 of the 1v1's award 99 lockboxes for successful victory), rather than let everyone accumulate ridiculous amounts of lockboxes just by mindlessly zerging like in Eureka. Bozja's lockboxes adopt the methodology of 'put in the work to learn much harder fights and you'll get much better rewards than those that don't.'

    Personally, I would have liked to see Gabriel be somewhere around ~500 clusters, Construct ~350. A straight hour of cluster farming can net one ~50-75 clusters alone. Instead, I randomly got Gabriel my second day in with only 31 lockboxes. Lockboxes don't take work. It takes luck. And luck doesn't equal hardwork. It equals artificial work. Instead SE could have put a pricetag on it, even if that pricetag is high, everyone can at least measure their progress to attaining it. If the only mechanics we have is grinding currency and depending on mathematical luck to get a drop, I'd much rather grind. That to me is the most worthy of time and effort worthy of reward.
    (5)

  8. #228
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I really think there needs to be a way to get queue priority for solo fights on top of the existing pre-requisite to even be able to queue for the fight in the first place.

    It would help weed out the people who are just doing it for kicks vs. those who are actually serious about winning and bringing their best actions and what not.
    (2)

  9. #229
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    I'm not a real fan of the coins required for the coffers; those numbers are kind of absurd.

    Also the Duel System is..well I mean it works, but you'll have to be competing with a huge pool of other players just to get a shot at it that may take you weeks or never at all.
    (6)

  10. #230
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by KageTokage View Post
    I really think there needs to be a way to get queue priority for solo fights on top of the existing pre-requisite to even be able to queue for the fight in the first place.

    It would help weed out the people who are just doing it for kicks vs. those who are actually serious about winning and bringing their best actions and what not.
    I did read someone suggesting for the duel queue to take into account how prepared that person is. Maybe taking into consideration a player holster and the number of upgraded Bozja pieces equiped could be an option.

    Personally, I will prefer what you suggested: fate stays up and everyone that queued take turns until someone defeated it or the boss defeats everyone.

    Quote Originally Posted by Kaliesto View Post
    I'm not a real fan of the coins required for the coffers; those numbers are kind of absurd.
    Upgrades can drop from any boss chest (I think each one can drop up to two kinds of upgrades?) and are tradeable. Exchange coins for those is a "last option" deal. In a way, the number of coins required is similar to those 99 totems. However, I see your point, feels too much if you are unlucky and have to grind all the way. My personal problem is how unreliable my ability to go in when I want is.
    (3)
    Last edited by Driavna; 10-20-2020 at 01:43 PM.

  11. 10-20-2020 01:36 PM
    Reason
    n/a

Page 23 of 34 FirstFirst ... 13 21 22 23 24 25 33 ... LastLast