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  1. #1
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,287
    Character
    Knives Jonquil
    World
    Hyperion
    Main Class
    Rogue Lv 100
    Quote Originally Posted by dsgawwewerfw View Post
    It's very neat and the fights are fun to do, but where are the Lalafell?
    I think the only time I've ever seen an imperial lalafell is in Stormblood when we have to steal armor from the knocked out soldiers. Garleans must just really not like lalafells...
    (0)

  2. #2
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    I think it wouldn't hurt to add the coins to regular CEs once you've completed the Castrum one cause otherwise you're kind of just left waiting for it to happen and that's really boring.
    (3)

  3. #3
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,405
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Apperently reading another thread on here the upgrades have a chance dropping from a chest? Then that's not as bad, at least.
    (1)

  4. #4
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Well after finishing the Castrum (thanks to some of the guys giving the rest of us some pointers) I will only get to the max rank in there since we probably need that for the next zone and after that I will be done with it. (Bought most of the stuff from the MB.)

    For quite some time I tried to get a party to farm some clusters but nobody invited me. I also stayed away from some of the CE because I did not want to miss the chance to get into the Castrum. In one instance where I was in for nearly a full hour the castrum started and we were under 20 people in it because another CE had started a bit ago and people were still in it. The shout chat after we had to leave at the start was quite interesting. People cursing SE for their "great" design decision with that one. A timer would be nice..maybe 15 minutes before it will happen there is a message..something like "the soldiers will soon be ready to storm the Castrum". With that people are able to just wait for it.

    Still the fights are hard if you have no idea whats happening, especially the first one with the shared kill. I am really not a fan of these dungeon like contents for that, especially if you lock story behind it and maybe progression depending on what you need to start the next step...(but they cant lock the next relic step behind a castrum clear otherwise their talk about how you can do the relic in two ways is a lie..because you would still need the other way to start the next one).

    The story was okay, nothing too outstanding and the WoL suffered from the cutscene sickness again...

    All in all I am already bored by the few same fights again and again..in the end they are after all just fates. And since there is no other way to raise your mettle its just fate farming..I am really not sure why we needed a whole new zone for this..make the bozja story line a normal side quest with the Castrum being a HM dungeon and just use the existing old content soley for relic. Heck I still even like the books from the old relic more..at least there was a variety of different content you had to do but each one of them was still not hard, just time consuming. Right now its just Atma farming again..in a new zone.
    (1)

  5. #5
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    One of the many reasons we like Garleans.
    (2)

  6. #6
    Player
    Datachanger's Avatar
    Join Date
    Oct 2020
    Posts
    27
    Character
    Datachanger Dedomen
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    One of my all time favorite moments in any MMO was when I was playing the Brawler's Guild in WoW. For those unaware, it is 1v1, solo content, similar to the 1v1 duels in Bozja (but shorter and much more repeatable).
    It was incredibly thrilling to finally kill Disruptron on my Warrior. My nerd screams resonated through the house.

    In Bozja... being able to qualify for the 1v1 and seeing someone die on it in 10 seconds is disheartening. It feels like a waste of a fate. 18 people qualified, and only 1 person gets to do it...? With how rare these fates pop up, it feels like a slog when I want to re-experience my favorite part of gaming history. I really really really want to experience this awesome part of the game's content, but I am locked behind RNG lottery. It is very disheartening. I feel like an improvement needs to be made, here.

    One idea was to let another person have a go if a player died in the first 30 seconds, or something. "Can anyone here offer a challenge?!" Maybe have more than one Critical Engagement spawn the 1v1...? I don't know... I don't want to tell you how to design your game, but it really hurts to miss out on the 1v1s.

    Anywho... Thank you for listening.
    (5)
    Last edited by Datachanger; 10-17-2020 at 08:23 AM.

  7. #7
    Player
    ErebosNox's Avatar
    Join Date
    Oct 2020
    Posts
    2
    Character
    Erebos Nox
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80

    1v1 Content Lock Out

    Since the launch of Bozja, I've been chasing the 1v1 duels. Having been accepted into the lottery for many but still, a week and a half later, have not been selected to enter. As a high end content end gamer, this is the content that has most peaked my interest most in Bozja and I feel super locked out of content with continuous bad rng. After losing the lottery three times in a row that each had only me and 2 others qualified, I feel like there has to be a way to make this more accessible. Faster respawn timers? A chance for another person if the first person chosen dies?
    (6)

  8. #8
    Player
    znushu's Avatar
    Join Date
    Nov 2018
    Location
    Gridania
    Posts
    183
    Character
    Vylesha Eumoilhar
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 70
    So far i'm loving the Bozja but there's a few issues I got with it.
    1. No punishment for users signing up for Castrum and then leaving it after it started before even pulling the first boss. I've had 4 instances of this happening to me today alone.
    2. The "Duels" seem overtuned. I've watched around 20 of them and not a single person got the monster below around 80% and were all one kit K.O.ed by the mob.
    (3)
    Last edited by znushu; 10-17-2020 at 11:36 AM.

  9. #9
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by znushu View Post
    So far i'm loving the Bozja but there's a few issues I got with it.
    1. No punishment for users signing up for Castrum and then leaving it after it started before even pulling the first boss. I've had 4 instances of this happening to me today alone.
    2. The "Duels" seem overtuned. I've watched around 20 of them and not a single person got the monster below around 80% and were all one kit K.O.ed by the mob.
    People generally bail from Castrum because they think there isn't people to finish it. At absolute minimum you'd probably need two parties of eight players as the first and third boss require two teams to be fighting separate battles but it would be rough and you'd get less rewards overall as the more soldiers you save before the second boss the more rewards you get; except you need six groups to split up and handle that efficiently as you're on a timer the moment the branching paths open up.

    As far as the solo fights go, considering how much rewards you get for actually beating one of them (99 lockboxes and a ridiculous amount of mettle on top of a zone-wide 50% mettle increase for 30 minutes) them being difficult is justified. It's mostly a matter of consistency because their mechanics start repeating after about only three minutes of combat and you have about nine minutes to kill each boss before they wipe you. My only beef with it is that it's exceedingly difficult for the people who are actually serious about beating the fights to get a shot at them with how many randoms are attempting them just for kicks without knowing what they're getting themselves into.
    (2)
    Last edited by KageTokage; 10-17-2020 at 12:23 PM.

  10. #10
    Player
    znushu's Avatar
    Join Date
    Nov 2018
    Location
    Gridania
    Posts
    183
    Character
    Vylesha Eumoilhar
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by KageTokage View Post
    People generally bail from Castrum because they think there isn't people to finish it. At absolute minimum you'd probably need two parties of eight players as the first and third boss require two teams to be fighting separate battles but it would be rough.
    I've had 6 people leave at the same time just after it started without a boss getting pulled in an instance where the boss wasn't even pulled yet and the number of users reached 28 players and the only thing said in said instance was "lfg" and "which group is going top/bottom" an such. This is then followed by 3 or so players following them and the rest just tumbles down from there. So while i have also seen what you said, where there just simply isn't enough in the instance. What i'm referring to is when there is enough players but a number of users just ditch the instance before the boss is pulled. Making me think this is more of a matter of users trolling other users trying to do castrum, which is valid considering this is becoming more of an issue with less players doing it.
    (0)
    Quote Originally Posted by Zanfire View Post
    The thing is 1.0 where it ended was headed in a great direction imo....

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