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  1. #461
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Nabiri View Post
    There is not enough for everyone. There have been people waiting ages to get a house who won't get one, myself included. I have a pile of gil I'm just sitting on, and I'm seriously questioning why I'm still subbed if I can't use that gil for the exact thing that would give me the most enjoyment in this game. How many years will I wait until I can get a house in this game? Is SE even still doing anything about those who buy to sell for obscene prices? Why won't SE limit how many houses a person can have? I personally know someone on Balmung who has 18+ houses. This should not be allowed. Why is our money not worth what his is?

    Losing trust in SE. I honestly don't think they care at all.
    I think you completely missed the part about them not being able to implement the new servers for housing. This wasn't their housing addition, this was to squeeze what they could out of what they have now. They just got the servers like a month ago, and they still need to be implemented.

    Not sure what 'trust' has anything to do with this, but okay...
    (1)

  2. #462
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Theodric View Post
    If everybody has access to gardening, however, it ceases to be profitable altogether.
    I don't really believe that this is true. Gardening (specially cross-breeding) still requires commitment. Most players are lazy to the point that they prefer buying something expensive on MB than going to the NPC that sells it. The only difference would be that anyone that would like to try it, can do it.
    (4)

  3. #463
    Player
    Agnes's Avatar
    Join Date
    May 2014
    Posts
    52
    Character
    Agnes Gailardia
    World
    Tonberry
    Main Class
    Lancer Lv 90
    Simply adding more plots will never really solve the issue because of people abusing the housing market (People who literally buy up entire wards of housing) and the ever increasing number of players joining and wanting housing, people are robbed of and denied the opportunity to have their own house. this entire system is flawed and unless they truly address the problem at the source, they will continuously disappoint people.
    (2)

  4. #464
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,161
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    They did add in enough plots, go an inspect how many houses is unused... not even decorated or anything, and people who only got the house for status symbol.

    EDIT:
    Move to lesser populated server, bigger chance to get a house, if it is that important to you.
    (0)

  5. #465
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    I don't care about making money with it, I just enjoy the concept.
    Have you asked your free company if you could garden at the FC house? Many FCs give members access on request if the garden plots aren't currently in use for FC purposes.

    The concept might be interesting but few players end up enjoying it in practice. It's why you'll find relatively few houses with gardens in use, and most of the time that use is to grow shards for crafting or Krakka Roots. Those can be grown in flower pots, you don't need a house to do it. It's very rare to find a plot set up for crossbreeding.

    Quote Originally Posted by Themarvin View Post
    They did add in enough plots, go an inspect how many houses is unused... not even decorated or anything, and people who only got the house for status symbol.

    EDIT:
    Move to lesser populated server, bigger chance to get a house, if it is that important to you.
    How the owner chooses to use the house doesn't matter. If someone bought a house and there is another player still looking to get one, then there were not enough houses added.

    While owning a medium or large house might be seen as a status symbol, I doubt anyone owning a small feels the same way. Most of those unused houses are probably either bought by players who didn't have anything better to do with their gil than buy a house or they're owned by house flippers waiting for a buyer willing to meet their price.

    Also, there's no bigger chance to get a house on low pop NA servers than the high pop because all the wards are full on every world. I'm on one of the lower pop worlds. Within an hour of the servers coming up Tuesday, everything was either sold or on a timer because someone relocated. The houses on timers were all gone by Wednesday night.

    Being able to get a house in a game shouldn't be dependent on one's ability to ignore sleep, take a day off work, sit at a placard for hours waiting for a hidden timer to end. Players in other MMOs with housing aren't expected to do this. Why should FFXIV players have to?
    (5)
    Last edited by Jojoya; 10-19-2020 at 09:31 AM.

  6. #466
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Jojoya View Post
    Being able to get a house in a game shouldn't be dependent on one's ability to ignore sleep, take a day off work, sit at a placard for hours waiting for a hidden timer to end. Players in other MMOs with housing aren't expected to do this. Why should FFXIV players have to?
    Amen. It's time to stop excusing SE for this poor access to something which is so basic in other MMORPGs. How many years has it been since housing was first introduced?

    It comes down to a supply issue. Which would not have been a problem if SE had gone the fully instanced route for housing like other MMORPGs. Yoshi P studied the failures of Ultima Online's limited housing but still went ahead with limited housing in XIV? It's baffling.

    The persistent ward system cannot cope with increasing player populations. Not asking SE to remove the persistent ward system but please at least improve upon apartments to reduce the demand on ward housing.
    (4)
    Last edited by TwistedTea; 10-19-2020 at 10:01 AM.

  7. #467
    Player
    Sauteed's Avatar
    Join Date
    Mar 2020
    Posts
    373
    Character
    Oishi Tamanegi
    World
    Zurvan
    Main Class
    Lancer Lv 90
    It is a testament to how terrible SE is at paying attention to hot button issues. Is housing critical to game play? To some yes. Same for pvp. They just keep retooling potencies here and there instead of dealing with the main complaints. I think both systems need mighty overhauls to be where they need to be.

    Back on the subject of housing tho what would be the best Avenue for them to go? Keep trying to add more wards till till the magic number is met? Increase functionality of apartments like a tenant system and various sized apts? If they don't want to make an apartment upgradeable but rather just have them be purchased straight up at whatever size they end up being should they cost less than standard ward size housing? There are a lot of ideas shot down constantly, like some segment of the population here thinks ANY change to the current system should be met with fire and pitchforks and you're a fool if you disagree and another large portion has been here since the fabled 2.whatever times when housing was introduced and assumes everyone should be intimately familiar with every theory / suggestion / counter argument since that time till now. Very little in the way of honest and agreed upon suggestions.. can we really blame SE for not doing something other than tossing a few wards out every 1.5 years or so?
    (1)

  8. #468
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TwistedTea View Post
    Amen. It's time to stop excusing SE for this poor access to something which is so basic in other MMORPGs. How many years has it been since housing was first introduced?

    It comes down to a supply issue. Which would not have been a problem if SE had gone the fully instanced route for housing like other MMORPGs. Yoshi P studied the failures of Ultima Online's limited housing but still went ahead with limited housing in XIV? It's baffling.

    The persistent ward system cannot cope with increasing player populations. Not asking SE to remove the persistent ward system but please at least improve upon apartments to reduce the demand on ward housing.
    Wards themselves aren't a bad thing... but I'm really coming around to the "why not both?" things.

    That said, I want to avoid a WoW garrison thing where all you do is sit at your house isolated and alone. That sounds a bit too much like RL now for my tastes....
    (1)

  9. #469
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Almagnus1 View Post
    That said, I want to avoid a WoW garrison thing where all you do is sit at your house isolated and alone. That sounds a bit too much like RL now for my tastes....
    Garrisons were WoW's non-instanced end game content for WoD 6.0 and 6.1. You had a single assault daily (that you still had to pick up from the Garrison) and that was about it when it came to non-instanced content to do outside of the Garrison. Everything else non-instanced was in the garrison. They tried to correct that when Tanaan Jungle released but by then it was too late - players were too used to sitting in their Garrisons, waiting on followers to bring them back thousands of gold from the treasure missions.

    Any FFXIV players inclined to do nothing but sit in housing are already doing that, whether they own a house or an apartment. But unlike WoW Garrisons, housing doesn't offer much to do besides decorating and a few minutes of gardening a day (unless someone's an active roleplayer and that's not the "hermit" type of player you seem to be referring to). There's plenty of things to do in open world zones if the player is interested. As long as players have incentive to participate, we're not going to see the problem that WoW had if SE expands instanced housing from the current apartments to something more.
    (1)

  10. #470
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Almagnus1 View Post
    Wards themselves aren't a bad thing... but I'm really coming around to the "why not both?" things.

    That said, I want to avoid a WoW garrison thing where all you do is sit at your house isolated and alone. That sounds a bit too much like RL now for my tastes....
    WoW garrisons were not housing (you couldn't even have your own bed) and they were intended to be used and then left behind. There was extremely little customisation to the point that your garrison looked nearly identical to everyone's garrison in your faction, and after the WoD expansion it became irrelevant.

    Housing content in FFXIV is significantly more advanced than the WoW garrisons. But what WoW did correctly with them was having them phased so that every player could have their own on every character.
    (1)

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