Quote Originally Posted by RajNish View Post
All of this is because housing in FF XIV is like Battle Royale. To be honest, this is depressing and does not cause any desire to do it further. I don't know how the developers planned to support the existing player base by declaring a moratorium on transferring houses and adding only three wards.
A battle royale that you get to play once every two years or so. I finally got a small house today, was lucky to get that, but I've never been fond of this system even though it can make a neighbourhood look pretty amazing. It has so many scalpers/people buying up lots of real estate, there's clearly way too few mediums/larges (SE really should have made Shirogane have double or triple the larges/mediums, same with Ishgard).

There is no questioning that housing is so important to a large number of players (if it weren't, you wouldn't have hundreds trying to get in on patch day with all new plots gone in 10-20 minutes). Not sure why they're so stubborn on this. I get that to people who don't care about housing at all this might seem silly, but imagine if this method were applied to any other part of the game.

Imagine if when a new MSQ comes out, only the first thousand players per server got to experience it. Imagine if when a new Ult/Ex/Savage came out, after 100 clears the raids were shut down and from then on nobody else was allowed to attempt it unless they'd cleared it already. Imagine if only players who queued for pvp on day one of ARR ever got to pvp for the entire remainder of the game unless one of those players stopped playing, at which point a spot would open up. It'd be utter BS, and we know it'd be utter BS, and it'd kill the interest of almost all players into those specific activities entirely- yet for some reason that's fine for housing?