While I can appreciate a lot of what people have suggested, maybe some more critical thinking is needed before some suggestions are made. I see a few suggestions for skills that are already in the game just under different names. Like Chain Stratagem is Libra and Lightspeed is Haste. They are skills that fit the lore of the skill but allow it to fit within XIV's world. Also some skills are named differently in Japanese, and are actually the skill we think it is. Like Infuriate is Warcry, Life Surge is Lancet, and apparently Devilment is a Tango? Who knew, lol.

Quote Originally Posted by Reinhardt_Azureheim View Post
SCH - gib back Miasma II and Bane ⊂(•̀﹏•́⊂ )∘˚˳°
AST - replace Gravity and remaining "Time Magic" with other effects, to make way for:

Time Mage
- with Haste / Haste III spells
- Gravity is their AOE, AST gets a replacement (like how SCH did with Miasma II -> Art of War)
- Comet as an ability / spell maybe? High potency?

Please don't comment "But AST is basically Time Mage", you will simply waste your time and I am sick of hearing it. ლ(ಠ益ಠ)ლ
While I won't bring up the whole AST is a Time Mage thing, though were all thinking it. I will point out a few holes you might not realize.

While SCH did get Miasma II replaced, it is still a poison based skill. In fact in Japanese its called "Poisoning Art" honestly they could of just kept the animation and changed the name. My guess is that they changed the name to go along with their military background. Additionally, the Malefic spell line is meant to mimic celestial bodies, and while not all of them are, some have Comets in the animation. I think only Malefic III uses an actual comet though. And well there is of course Lightspeed.