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  1. #1
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73

    Please make seasonal events more fun/engaging

    Most of the seasonal events so far have involved wandering to some random location and killing "special monsters", trying to herd said monsters, or, you know, talking to an NPC and just straight getting your reward. I was especially annoyed by the Valentione's Day one where you had to get into a PT with a specific kind of person and just talk to the NPC. What?

    None of these are particularly challenging, or interesting.

    So, some ideas:

    1) When making events that involve killing special monsters, can these monsters be interesting on some way? At least marginally difficult to defeat? It's pretty trivial to run all over the world and blow apart monsters with your level 50. Maybe something at least a little challenging? Especially good would be something with a special attack you have to circumvent somehow. Or something you have to do something specific to find/spawn besides just walk around. I think this kind of event should be used extremely sparingly, however.

    For example, bring back those crazy frog beastmen from XI, and make the player square off against it 1 on 1. You can have the monster's level scale to the player. Whatever.

    2) If you're going to make us PT with someone to do something, make it something more than just gab with an NPC. Remember the event in Final Fantasy XI where you got teleported to a super dangerous area, forced down to a level 1, and had to hunt for a chest or whatever while dodging extremely dangerous monsters? Stuff like that is cool.

    For example, teleport 2 players to an area where they have to work as a team, one player drawing the attention of dangerous monsters while the other person opens the chest, or something like that. Make it where the player that opens the chest (or whatever) has to do some kind of minigame to make it work, so the other player has to kite the monsters for at least a little while to give them time to do it. (This is after they had to dodge monsters just to get there.)

    3) Bring back something like goldfish scooping from XI. It'll be even better in XIV, since you have a more interesting system for fishing. I really loved the atmosphere of the Sunbreeze Festival (though having a full outfit into of just the yukata top would have been... better...).

    4) Have random events where players, you know, do something with each other. Like, they play some kind of game. One where anyone can join up, and doesn't require you to figure out some kind of PT beforehand.

    For example, some form of dodgeball using goblin bombs. Players are only able to attack with goblin bombs, and have to avoid them to stay in the game.

    Granted, these aren't necessarily the best ideas in the world, and all would need to be further developed before it was something you could actually use, but believe me when I say you guys really need to step it up a bit with the seasonal events. If you're going to go through all the effort of making them, they should be much more engaging and compel players to do them for some reason other than the sake of "completion".

    I want atmosphere!

    I want challenge!

    I want interesting!

    I want fun!

    Please don't just "tack these things on". Make events everyone can be proud of!
    (6)

  2. #2
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    inb4 coming in 2.0
    (0)

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    8
    I hope they do something like goldfish scooping. It was a really fun event i thought, the yukatas made it even more awesome.
    (2)

  4. #4
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Moogle Dodgeball ftw.
    (5)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  5. #5
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    They are fine for what they are, fluff.

    I understand the difficulty of designing good seasonal events. They are one of the few things that I believe need to be accessible to all players whether you are a brand new player with only a level 2 Alchemy or someone with all 50's.

    However if there were recurring yearly events that if I was a newbie this year I could level up to participate in next year then yeah, lets make the seasonal event have activities span many levels.

    Heck, we could have a Christmastime event that required a DoH to make an U/U item and turn it in to a NPC and that would be fine with me as long as if I missed it this year I knew I could level up DoH in the next year and do it then.

    Last thing I want is someone sad because they couldn't complete seasonal event content because they were new or had the wrong job leveled....
    (1)

  6. #6
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    When suggesting ideas for "more engaging events"

    Remember that EVERYONE (Even level 1 players fresh on day 1) need to be able to complete the event.
    (6)

  7. #7
    Quote Originally Posted by DoctorMog View Post
    When suggesting ideas for "more engaging events"

    Remember that EVERYONE (Even level 1 players fresh on day 1) need to be able to complete the event.
    This is what I think people are forgetting when they say the events "aren't engaging". How many times gave someone joined an MMO and an event happens...oh opps, you're not level 140 or able to stay alive long enough to enjoy the event?
    (0)

  8. #8
    Player
    BlackomegaKingofwaffles's Avatar
    Join Date
    Mar 2011
    Posts
    226
    Character
    Blackomega Kingofwaffles
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    They are getting better...at least those bells are gone.
    (0)
    Removed due to size restrictions and possible seizures risks.

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    188
    not going to happen, ff11 events stayed the same from day one till when i quit in 08.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Seasonal events in FFXIV are of quite a good standard, comparatively speaking. I thought Firefall Faire (or whatever) was quite good, even if it was just a beta test for the chocobo escort quests. Everything comes down to resource management though. Spending more resources on these events might be a waste of resources. And so, I suppose instead of releasing one every other week, they could release fewer events with more effort put into them.
    (0)


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