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  1. #1
    Player
    PangTong's Avatar
    Join Date
    Mar 2016
    Posts
    247
    Character
    Reginald Thorne
    World
    Ultros
    Main Class
    Monk Lv 100

    Regarding Fish Eyes change discussed in Live Letter LX

    Yoshi said they'd be looking for community feedback regarding this specific change, so I'll be posting my thoughts and anyone else is free to do the same.

    Personally, I think making Fish Eyes no longer required for catching fish is a good change, since it was just an annoying extra thing that burned up your GP for no real reason and it was never clear when or where you should use it. However, changing it to let you ignore time requirements is a bit overkill. While I'm not really into big fishing myself I can definitely see how this change might make some hardcore fishers upset. It makes a large part of big fishing (time windows) significantly easier, but doesn't really make fishing itself much more accessible.

    I think if they want to make fishing more approachable, there are better places to start than simply adding an ability that wipes out time windows. For example, reworking the atrocious bait system that serves only to clog your inventory with piles of garbage. Changing it to something inventory-agnostic, like gig-heads with spearfishing, would go a long way to making fishing less of a pain.

    As for Fish Eyes specifically, if they need a new function for it, there's a number of potential ideas. For example, Fish Eyes could simply inform you of any special conditions required to catch any unknown fish at the current fishing hole, or it could just say if the conditions are currently adequate, e.g. "You sense that an unknown fish is present". This could help reduce reliance on third party trackers. Or it could just be a buff that prevents fish from getting away for a few minutes.
    (1)

  2. #2
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    I'm happy about the change, fish eyes in it's current implementation is just frustrating. Some fishing holes have 2-3 different fish eye buffs for catching different fish, with it being entirely possible, even with cordials, to go the whole window without getting the fish eyes buff you need.

    As for allowing fishers to ignore special requirements, for me it'd depend they plan to balance it. If it's just a toggle that stays up and costs nothing, then yea I'd say that's too far, if it's something though along the lines of costs 500 gp and lasts 30 seconds, I'd say that's fairly balanced.

    In my experience with big fishing, the window was hardly ever the difficult part of catching the fish, it was either the abysmal bite rate, the high chance to get away, triggering the fishers intuition buff to then hope for a rare mooch.

    Some fish also just have ridiculous gaps between windows, some being days apart and as someone that works 60-70 hours a week I'd enjoy being able to have a chance to catch some I haven't had the chance to in weeks or months due to my schedule.
    (0)

  3. #3
    Player
    MasuraoTsukino's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    15
    Character
    Masurao Tsukino
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    I am of two minds on this subject matter:

    One Fish Eyes needs to change, as it stands right now it's only serves as a GP waster for certain fish, that are already annoying enough to catch without the buff.

    The other I think, having it negate time windows (I dont think anything was said about weather conditions) has the potential to just be too much of a step in the easy direction, and there are other ways I think Fish Eyes could be changed to make it better and more useful. (Like having it grant a proto-Fishers Intuition buff so for fish with tight windows like the sea butterfly, you dont have to necessarily panic catch the 6 fish needed to get another buff before the window closes)

    That said there's a lot we dont know about the changes, would it go to a cool down skill, ala Mooch 2, would the GP cost be the same, how long would the buff last, would it even work on Big Fish? All of these I feel need to have some sort of answer before any clear judgement can be made.

    Honestly if it didn't effect big fish, I would be 100% okay with this change, I think Big Fish, is an optional challenge that people know what they are getting into when attempting it (thanks in large part to the Feast of Famine quest line) and I think retaining that challenge is a good idea. Conversely if it was something that couldn't be abused, say had like a 3-5 cool down, like mooch 2, and the buffs weren't super long maybe only a minute or 2 then it could be okay (especially with it not affecting Big Fish).

    Though I do agree, this change doesn't really make fishing more accessible, most of the common core fish, dont have timed requirements so much, so I dont think this would help them at all, and even things like Blue Crab, which was just added and is used for high end CUL recipes, doesn't have time conditions, so even if you fish for more intermediary things, it's not really gonna help them out either.
    (1)
    ヤッタルチャン
    So we should all become YATTARUCHAN!*
    *Yattaruchan is someone with a can-do attitude

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    I like letting it ignore time requirements (assuming it has a duration, rather than only affecting the next cast.) Windows are one of the most annoying things about fishing and letting us temporarily negate them would be nice. Even for big fishing it's not that game breaking. Praying that the next window happens to align with your play schedule isn't challenge, it's just frustration.
    (2)

  5. #5
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    Not a fan of Fish Eyes ignoring time requirements. There's very few things that differentiate how each big fish is caught as it is(bait, time and weather are all there is, except for intuition buffs on legendaries), and removing something like this turns big fishing into baby mode fishing unless the cost of using Fish Eyes is so prohibitive that you're better off not using it for most fish. Case in point - the easiest big fish by far to catch each time they add a new batch are the ones you can catch any time. These are always the first fish you go after, present little to no difficulty in catching and are ultimately unsatisfying, throwaway big fish.

    Maybe it will be like Trained Hand and only work on fish level 70 and below. I'd be cool with that. I've always believed they should ease up on the giant mountain of old big fish, and this would be an interesting way to do it, without impacting the difficulty of current expac big fishing.
    (0)

  6. #6
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Espritduo View Post
    Case in point - the easiest big fish by far to catch each time they add a new batch are the ones you can catch any time.
    You're talking as if a time requirement makes a fish challenging in and of itself. Time can can add a layer of challenge when paired with other things like intuition or odd mooches, but on its own a time window is more frustrating than fun. Having to schedule your entire play session around 6 minutes starting at 10:22 PM isn't fun, or engaging, or even hard. It's just annoying.
    (1)

  7. #7
    Player
    Gelesto's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    206
    Character
    Gelesto T'ki
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by MasuraoTsukino View Post
    Honestly if it didn't effect big fish, I would be 100% okay with this change, I think Big Fish, is an optional challenge that people know what they are getting into when attempting it (thanks in large part to the Feast of Famine quest line) and I think retaining that challenge is a good idea.
    I agree, there are timed/weather regular fish that are needed for certain crafts but big fishing is a whole adventure of its own, they are not required for anything (although some go in aquariums) other than the task of obtaining them and to make it easier makes it less satisfying. granted some conditions like only available for a few minutes a month dure to weather transitions AND time can be rough especially if you have limited time to play but when the stars align and you get your catch its really fulfilling
    (1)

  8. #8
    Player
    Fruity_Snacks's Avatar
    Join Date
    Oct 2020
    Location
    Limsa Lominsa
    Posts
    118
    Character
    Fruity Snacks
    World
    Malboro
    Main Class
    Fisher Lv 100
    Without knowing the full extent of FE's conditions (GP, CD, is it a buff? Is it like chum?), I am of the mind that this is a good thing for fishing, I like and appreciate the change.

    It just removes time restrictions, based on what we know already. It doesn't change the weather, it doesn't make fish easier to hook (arguably it might make it harder), it doesn't change the actual fishing for big fish. For something like Ruby Dragon, you still need to get the rare weather transition, be available for it, and you still need to actually get Ku'er's and RD to bite under FE (however that will manifest itself) AND under Patience. You still have to actually fish the fish.

    It's not making big fishing easier, it's making it more convenient with some notable trade offs and convenience does not equal to ease.
    (0)

  9. #9
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Espritduo View Post
    Case in point - the easiest big fish by far to catch each time they add a new batch are the ones you can catch any time. These are always the first fish you go after, present little to no difficulty in catching and are ultimately unsatisfying, throwaway big fish.
    I did say a while back that now they've handed crafting and gathering over on a plate to people who don't even like crafting or gathering, they'd go after fishing next. The arguments will be the same as crafting "time requirements aren't skill, fishing was always easy it was just tedious, it's better this way". I'd imagine this is just the start of further "revamps" and feel bad for the players who enjoyed fishing for what it is.
    (0)

  10. #10
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,465
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    While time and weather gates aren't a test of skill, a test of patience it is.
    This felt like the fish were part of the living breathing world.

    I don't think fishing needs to be highly skilled. I enjoy the long stretch of attempts. I made it to Grandmaster Caster, I have ever big fish so far.
    While I don't mind Fish Eyes getting changed up from being a GP dump, I don't like the idea of it negating time constraints on the fish. It removed the "feeling" that the job has always had.
    (4)

    http://king.canadane.com

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