Unlike The Feast, though, Frontlines do tend to see regular play as indicated by Yoshi P in his recent Destructoid Interview. However, I believe this is not an indication that Frontlines are in a great place from the perspective of PvP players. Rather, the Daily Frontlines Roulette provides significant PvE EXP for any class without even requiring the player to play Frontlines on that class. This means that a significant number of players will play a single match of Frontlines PvP every day simply for the sake of leveling up their PvE classes and then not engage with the content again until the next reset. While we as players do not have direct access to this data, I would be willing to bet that the number of players who participate in more than one Frontlines match per day makes up a relatively small portion of the player base. This is not entirely negative, as it gives the players who ARE willing to engage more with the content a constant stream of opponents, but I would not necessarily consider it a full success of the PvP system to be used in this manner.
These other two issues could likely be ignored by the community to some degree if it were for the pursuit of some Awesome Loot. There are, in fact, a number of interesting glamour sets and a few other items available for Wolf Marks, the primary PvP currency which can be obtained from Frontlines. However, there aren’t enough items here to warrant most player engaging beyond their daily Frontlines roulettes, as most players won’t want to obtain every last Glamor Set and the bonus Wolf Marks from the daily Frontlines roulettes will allow them to quickly obtain everything they want from these vendors. Further, the most interesting pieces added as rewards for engaging with PvP in The Feast right now are locked to anyone who can’t achieve a ‘Top 100’ finish, with the only other Ranked Feast rewards being tokens towards a single Glamor set which not everyone may want. This means that unless players are good enough at PvP to believe they can finish in the Top 100 they are actively discouraged from participating by having the best rewards completely sealed off to them.
2/3