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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by linayar View Post
    Not sure if it's any clearer, but from the digest:
    In other words: We think we could, but we haven't tried and don't have any intention at this time despite players asking for years

    I really don't see what's hard about "If X is 1- output text as blue ELSE- output text as red" on the client side settings where X being 1 is magical and 0 (the value returned by ELSE) is physical and the option to disable the setting with it disabled being default if they are worried about server strain.

    Ok, so maybe there's non magical, non physical damage which would explain why certain programs are thrown for a loop, but you get the idea.

    yoshi-p's statement there really isn't a justifiable reason, the display of attack types would make it easier on the QA team to find these fixes, it would still output the same amount of data in practice (either a 1 or a 0)
    (2)
    Last edited by Recon1o6; 10-20-2020 at 06:58 PM.