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  1. #12
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    I don't understand it. They already gave interruptable skills a different cast bar, why is it so hard to do the same for magical attacks?

    Well AoE attacks are most often magical because of DD and healer defense balance, a physical AoE would hit healers a lot harder than melees. But for tankbusters it's a guessing game, especially without any 3rd party tools. And having DRK balanced with a magical only cooldown in mind is just bad design, when a large portion of the playerbase will never be able to use it properly.

    Either rework the cast bar or Dark Mind I would say o.ô

    Especially when they are making a lot of things "more accessible" (Fishing? for real? Don't get me wrong, Fish Eyes is a horrible skill and a rework is appreciated, but dumbing down fishing will not lead to more people suddenly like fishing, they have long quit before they even reach the point to use that skill...), but then they leave a crucial mechanic in a state where the average player just have no idea what is going on.
    (7)
    Last edited by Tint; 10-10-2020 at 05:34 PM.