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  1. #1
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    I agree they have issues still. The idea that you have to level them versus them just syncing is a strange choice and siding with Shoguns' point that they need a boost in power, speed, and thought process. They have the breaking points, but I am happy the Dev's did not abandon the idea with squadrons and are committed so far into improving the system. I think they should consider having us bring a trust, squadron, or even retainer to do some fates or quest events similar to the choco system, but a more improved system.
    (4)

  2. #2
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    I made the experience that dungeons with Trusts are faster as a DPS if you count the queue time. They take about 26-32 minutes (I always use food at the start and by the last boss the food buff is either almost over or it has like up to 5 minutes left. With real people it's like 20-25 minutes on average, after the wait time of 15-30 minutes. With Trusts you know what you get, with real players you might get a single pull tank, a zero DPS healer fishing for Freecure procs, or DPS that do the same damage as the Trusts. And most times you really get those kind of players in leveling roulette.

    It's annoying that when you pull extra, the Trust tank takes so long to aggro the enemies, while the healer gets beaten up because he healed you. Or when you're the tank it's annoying that when you pull, the Trusts start attacking immediately and get left behind when you pull more. And of course they are slow and stop everything during mechanics. But other than that it's a nice way to level, or see the dungeon without being rushed through it.

    It would be nice to unlock them for low level stuff as well, but it would need a very good incentive to make people do those dungeons with others instead of only Trusts.
    (1)

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Limonia View Post
    I made the experience that dungeons with Trusts are faster as a DPS if you count the queue time. They take about 26-32 minutes (I always use food at the start and by the last boss the food buff is either almost over or it has like up to 5 minutes left. With real people it's like 20-25 minutes on average, after the wait time of 15-30 minutes. With Trusts you know what you get, with real players you might get a single pull tank, a zero DPS healer fishing for Freecure procs, or DPS that do the same damage as the Trusts. And most times you really get those kind of players in leveling roulette.
    This was my rule. If the dungeon queue was 10-15 min or longer, I went trusts. Doesn't really affect me because I usually tank or heal but I did have to level up my dps jobs somehow.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #4
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    I tried squadron about 2 years ago when I got em to max lvl, think it was 60 for squadron in mid 2018, they sucked and were worse then a group of bad players so I haven't touched em since.

    Trust are alot better but I wish they'd aoe, I wish if u died they'd raise u instead of the fight being over and I wish we didn't have to lvl them up to get them into lvl 77 etc dungeons.

    Trust have some work to be done before I'll use them regularly like I do que'n up for a duty or making a of, hopefully they'll get there in 6.0
    (0)

  5. #5
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by VictorTheed View Post
    I tried squadron about 2 years ago when I got em to max lvl, think it was 60 for squadron in mid 2018, they sucked and were worse then a group of bad players so I haven't touched em since.
    Squadron are badly scaled in lv50 hard modes, but for plain leveling dungeons lv20-60 they're probably the fastest leveling in the game with full Offensive 5. They blow real players out of the water. 11 min Stone Vigils, 12 min Aurum Vale and Sohm Ahl, zero queues, no risk of troll groups. You can take breaks, kill every mob for exp, spawn the seedlings in AV and you get all the loot to turn into seals. They're well worth the poor AI.
    (4)

  6. #6
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    I prefer Squadron over Trust because they just melt everything so fast. I can clear a dungeon in 10 to 15 minutes with my squadron. I would really hope they give us more squad members of the newer races and jobs and expand it from 8 to 12 members at least. Also of course let us play up to level 70 dungeons. I really like trying out new jobs with Squadron. My only gripe is that all mechanics always focus on you and that can get you killed faster if you’re a healer or DPS like the dungeon where the T Rex throws those blob mobs at you and only you. The healer can’t keep up with the damage. It should also focus on the squads, too. Especially if you’re a healer and have to learn to heal them quickly.
    (4)

  7. #7
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I love trusts they're a great addition to the game. I'd love to see them expanded to other dungeons and not just msq ones.
    (2)

  8. #8
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    For trusts, if you use the paladin tank you can multipull and aoe things down.even playing normally my slowest run was 30m playing as a dancer.

    Fastest with a group is 15 but that was on malikah well where everything can be multipulled.

    It really is better for a dps to just trust dungeon it once duties are used up, if not just use trusts period.
    (0)

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