Quote Originally Posted by aodhan_ofinnegain View Post
A good tank will commit to the pull they have made, and will wait until the mobs are dead before proceeding to the next pack.
The reason you pull the next set when prev set is low is 1.dps will kill mobs before or during the next pack pulls 2. reduces healing requiremented letting healers reposition for next packs put regs or dps 3.faster and soother dung experience

Quote Originally Posted by aodhan_ofinnegain View Post
You prevent doubling the sprint duration received from being out of combat or prevent the use of Peleton from physical ranged, and the increased HP / MP ticks out of combat too
I usualy save sprint so more of a def cd to give a buffer from auto attack so healers can heal. But there is no need to use out of combat sprint as most dungs have walls that prevent you from moving until you clear the next pack. The only time i would use sprint other then as a def cd is during the pack pulls as i get the benefits of its def utility but also it lets me get all the mobs packed quicker, and resets the cd so it can be used more times. Also there is enough down time in-between packs that you done have to worry about health/mana ticks so there isnt a need to worry about that either.

Quote Originally Posted by aodhan_ofinnegain View Post
, all the while dps are trying to kill the mobs that keep getting yoinked out of their range.
All dps can move and attack, they will lose any combo chains if they are not skilled at pos around mobs, but they don't need them if mobs are low health.

Quote Originally Posted by aodhan_ofinnegain View Post
Be a good tank don't do this in dungeons.
cheeky