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  1. #1
    Player
    Spartan_Aoues's Avatar
    Join Date
    Nov 2019
    Posts
    50
    Character
    Spartan Aueos
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by aodhan_ofinnegain View Post
    A good tank will commit to the pull they have made, and will wait until the mobs are dead before proceeding to the next pack.
    The reason you pull the next set when prev set is low is 1.dps will kill mobs before or during the next pack pulls 2. reduces healing requiremented letting healers reposition for next packs put regs or dps 3.faster and soother dung experience

    Quote Originally Posted by aodhan_ofinnegain View Post
    You prevent doubling the sprint duration received from being out of combat or prevent the use of Peleton from physical ranged, and the increased HP / MP ticks out of combat too
    I usualy save sprint so more of a def cd to give a buffer from auto attack so healers can heal. But there is no need to use out of combat sprint as most dungs have walls that prevent you from moving until you clear the next pack. The only time i would use sprint other then as a def cd is during the pack pulls as i get the benefits of its def utility but also it lets me get all the mobs packed quicker, and resets the cd so it can be used more times. Also there is enough down time in-between packs that you done have to worry about health/mana ticks so there isnt a need to worry about that either.

    Quote Originally Posted by aodhan_ofinnegain View Post
    , all the while dps are trying to kill the mobs that keep getting yoinked out of their range.
    All dps can move and attack, they will lose any combo chains if they are not skilled at pos around mobs, but they don't need them if mobs are low health.

    Quote Originally Posted by aodhan_ofinnegain View Post
    Be a good tank don't do this in dungeons.
    cheeky
    (0)

  2. #2
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Spartan_Aoues View Post
    The reason you pull the next set when prev set is low is 1.dps will kill mobs before or during the next pack pulls 2. reduces healing requiremented letting healers reposition for next packs put regs or dps 3.faster and soother dung experience
    If you pull more after committing to a pull and getting it low, proceed to pull the next wave while the current wave is still alive, then the healer and the team is not regenerating HP/MP out of combat, causing them to only heal up at the rate at which their tenacity/piety stats give them during combat. This is more often much lower for healers and caster DPS for MP and much lower for everyone for healing HP compared to out of combat regeneration. For casters, it can interrupt their cast when enemies are pulled too far out of their attack range.

    The healing requirements are only reduced when you pull large packs and kill them all before pulling more because tank mitigations will always be up during the pull, mitigations will have time to come off cooldown while moving to the next big pull, DPS will get to use their burst skills and AoE everything at once so everything dies faster (which means tanks get hit less times), and healer HP/MP will have time to regenerate while their abilities come off cooldown during the run to the next big pull.
    (2)