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  1. #1
    Player
    MagicAura's Avatar
    Join Date
    Jun 2020
    Location
    Limsa Lominsa
    Posts
    103
    Character
    Aura Nightbreeze
    World
    Lich
    Main Class
    Summoner Lv 70
    Quote Originally Posted by ElciaDeiLinus View Post
    Which is the real question- why is this community so sensitive about being told off by some random person you don't care about and will never see again because they didn't take your 'advice' well?
    I agree with everything you've said but I want to address that question above: Being told off by anyone isn't a conductive way of learning. Depending on the person and their past experiences, being told off may have reactions ranging from stubbornly rejecting the 'advice' to being severely triggered with disastrous consequences. I know that some people don't consider the act of triggering as something worth taking into account but unfortunately that's the narcissistic view of things.

    I believe it's always worth offering patient advice where appropriate in terms of time and activity. At one point a kind soul gave me advice at the end of a dungeon run regarding an efficient pre-50 black mage rotation. They were patient and kind. They didn't berate, didn't tell me to get good, they simply told me what I needed to do. That's conductive to learning but that requires patience and willingness to communicate. It's worth mentioning that my first internal reaction to their advice was to reject it. Surely I wasn't *that* wrong? But that was only internal, I gave them the benefit of the doubt, wrote down what they said, thanked them, then went out and tried things. To my 'surprise' they were correct, and I was wrong. Their advice helped me and I learned something. I was delighted in the end.

    Helping and teaching is complicated and teachers go through extensive training to learn how to bypass the internal defensive mechanisms all of us have and conduct effective learning. The duty finder isn't the best place to learn things like optimal rotations. It's okay for mechanics especially on later dungeons but no more than that. Complaining and getting worked up about sub-par performance is simply a waste of energy. Trying to generalise and brand the entire player base with specific labels is equally wasteful.

    Edit: Added missing 'defensive' word.
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    Last edited by MagicAura; 10-13-2020 at 04:21 PM.