Quote Originally Posted by Mechnikov_the_Jotunn View Post
It's this line that made me realize I've been using Duty Finder and Party Finder interchangeably, and that's my mistake. I think Party Finder where you can create and specify what the party's intended goal and preferences are can help people who are otherwise anxious to run dungeons conventionally. Although we are in complete agreement that the people we're discussing are not here and likely would not engage, which is a shame.
It's a useful tool indeed. And the best source of "control" for your experience. Which is why I feel the DF being such a random mishmash crapshoot should have much lower standards, I.E. Pass content is good enough.
Quote Originally Posted by Mechnikov_the_Jotunn View Post
I don't think it's necessarily the occasionally bad player that gets people upset, but rather a seeming double standard that someone should be allowed to only heal as a healer, and do no dps since that is how they like to play. But then it is unjust for a tank to double pull for the full dungeon or triple pull at the end of Anamnesis Anyder because that's the pace they set. Both people are in a sense dictating the pace of the dungeon and if one is bad, then both should be. There seems to be a miscommunication on what griefing is.
Griefing being underperforming or doing something to antagonize on purpose, I think a lot less people actually do it than people seem to think. It seems a lot of people seem to take someone halfheartedly doing daily content as a personal affront.. when it isn't. it's just someone going through the motions. Again though it's much easier to just slog through someone's underperformance than to try and drag someone into a higher level, especially if they are a key role. I don't feel it's particularly fair from an objective point of view, but it's such a minor thing I also wonder why people take it so seriously.
Quote Originally Posted by Mechnikov_the_Jotunn View Post
I'll use the freecure trap as an example. The freecure trap is a topic of discussion regarding the "Freecure Trait" unlocked at level 32 for White Mage, which makes it so that there is a 15% chance that after casting Cure 1 your next Cure 2 costs 0MP. This can result in a WHM running high end content using Cure 1 during most of the dungeon hoping for the Freecure to trigger, this in turn means the Tank has less HP as Cure 1 has very low potency, maybe the tank can now not double pull, and now the DPS need to DPS harder to ensure the tank doesn't die, etc.
Admitted that the healer could perform better, but is it really anyones place to push beyond their personal resistance after the initial "hey, I'm getting really close to dying every pull, can I give some healing rotation advice?"

Quote Originally Posted by Mechnikov_the_Jotunn View Post
I believe in every dungeon we all have a percentage of the burden for success, whether it be 25% in a 4 person, or 12.5% of the burden in an 8 person, etc. If you're not doing something, it's compensated for by someone else. I don't think people like having to work harder for something or pick up the pace for someone else, thus someone might offer genuine advice and when it is outright rejected it can be seen as the person wants to be carried.
And at that point it has to be also considered that it's not a personal affront and at very worst the parties involved can either remove themselves or the offending member. I don't like anyone AFK-ing in MSQ DF runs really.. but at the end of the day it's like.. 5 minutes longer. Yeah it's a cruddy thing to do, but is it worth getting worked up over?