
Oh did not knew that .thx for the tipThat one actually does an option in settings
You can select a range of prices for when you want to use tickets and turn on an off confirmation for it
Like I have it set to “above 700 Gil use teleport ticket always, don’t ask me to use it, if below 700 never use ticket, also don’t ask me”
Oh that's really neat, where do I find that setting? I do hunt trains and S rank hunts daily so I have thousands of teleport tickets and don't want to spend any Gil on teleports :3That one actually does an option in settings
You can select a range of prices for when you want to use tickets and turn on an off confirmation for it
Like I have it set to “above 700 Gil use teleport ticket always, don’t ask me to use it, if below 700 never use ticket, also don’t ask me”
Teleport window, gear icon in upper right. I also find that sorting the destination list by expansion makes more sense.

Buying gear - click. Are you sure?, click yes. This isn't your currently selected job, click okay.
Please, I'm only buying it to take to vend off or give to the the grand company dude.
Give me an option to say "I take responsibility and won't come whining if I misclick" to get rid of this RSI inducing, mouse-breaking interface.
Turning in Levequest items, between 40 - 100 at a time. "This item's high quality, are you sure?" Yes I'm sure, because it gives me double the gil reward.
The UI should be such a smooth experience, but instead it's bogged down under endless confirmation prompts.
It's not just the confirmation windows, it's "You can't do that while in menu X", it's having to go through 5 different windows to do the most basic things, it's having animations after turning in a quest item or selecting an option that need to finish playing Every. Single. Time. before you can continue (looking at you Retainers and Pelu Beast Tribe).
The UI has been an utter mess of menus stacked on top of sub-menus, stacked on top of more sub-menus since the game's inception and it has not gotten better.
I've been requesting this for a long time. If an action can be reversed in less than 30 seconds, and doesn't cost anything but that time, it doesn't need a confirmation.
Imagine if you had to push a confirmation button every time you tried to open a kitchen cabinet at home.
Or: Do you really want to open this refrigerator? It could cost up to one cent per minute. Press Yes to unlock.
Last edited by SamSmoot; 05-03-2025 at 06:34 AM.




Few more instances that comes to mind:
- Aetherial Reduction. Why the additional confirmation prompt? Just keep going duh, there is no other use for the item other than being reduced or thrown away. If capping on crystal/cluster was the concern, then have the system either stop or ignore that?
- Some dungeons with interact-able portals with only one way forward like Matoya’s Relict. Why the yes/no option to enter the portals? Is there any other way? No? Then why?
- The “you cannot equip this gear do you still want to purchase”-confirmation. I get why it exists, but it would also be nice if there’s a setting to turn that off entirely.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
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