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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Sine necro'ing threads is all the rage:

    Quote Originally Posted by Firon View Post
    I also think cure's and enhancing spells should cost mp and i think the DEV team should get smart and make new healing spells for the FF universe.
    Well, yes. Final Fantasy's magic has always been cut and dry and focused exclusively on White Magic being "it" when it came to healing. Blue Magic and Geomancy would be good candidates to expand as far as healing potential, in that regard.

    Generally speaking, you need targeted heals (minor, medium, major potency), AoE heals, heals over time (HoT), smart heals, healing as a secondary effect from mitigation abilities, location-based heals, and lesser heals with secondary effects. Right now Final Fantasy has targeted heals and AoE heals, because Regen's effects are so minor they don't really qualify as HoT.

    Red Mages getting a heal spell would have to be secondary and reliant on a proc or something, just to be on the safe side.

    So...yeah....how about them Red Mages? With their rapiers and pimp hats?
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Duelle View Post
    Sine necro'ing threads is all the rage:

    Well, yes. Final Fantasy's magic has always been cut and dry and focused exclusively on White Magic being "it" when it came to healing. Blue Magic and Geomancy would be good candidates to expand as far as healing potential, in that regard.

    Generally speaking, you need targeted heals (minor, medium, major potency), AoE heals, heals over time (HoT), smart heals, healing as a secondary effect from mitigation abilities, location-based heals, and lesser heals with secondary effects. Right now Final Fantasy has targeted heals and AoE heals, because Regen's effects are so minor they don't really qualify as HoT.

    Red Mages getting a heal spell would have to be secondary and reliant on a proc or something, just to be on the safe side.

    So...yeah....how about them Red Mages? With their rapiers and pimp hats?
    Yeah, lol regen is terrible.
    (0)

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