[QUOTE=Jinko;645295]It would never be able to outright replace the main tank, main healer, or primary DPS, but it would be able to replace an off tank or off healer in a group transitioning from clearing to farming, or replace a DPS in a group just learning an instance.

actually I was able to tank Ifrit on Conjurer/whitemage so why can't a redmage do it. lol...
The problem here is monster hit's and does the same dammage no mater what gear you wear--- the problem here is the dammage of a monster is sooo powerfull your deffense doesnt even mater-----
se need's to change that--- make hp less usefull and deffense more usefull----
hence they need to make it so 1 deffense monster(Bosses) hits for 9999 while 100 deffense a monster no mater how powerfull they are get's there dammage reduced by 25% at 200 50% at 300 60% at 400 70% at 500 75% at 600 80%----- that would mean if you had 600 deffense-- (Glad Gear only/ marauder cant wear these type of gear) you would get hit for 1999.8 by Ifrit-

while if you are at 500 marauder gear 75% Ifrit would hit you for 2499.05 dammage on average----



And what is wrong with adding choice for different play styles ?



For the same reason you don't take 4 Shamans into an instance or dungeon in WoW, you balance them to be comparable to other classes.

Of course SE can't even balance Paladin properly so I guess it's not a such a great idea after all.