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  1. #71
    Player
    Aldarin's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Aldarin Blackwing
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    So if you look at the numerous variations on jobs, most of the jobs have a consistent theme. For Red Mage, the theme is a combo of white and black magic. FFXI put the connotation of enfeebler on Red Mage, which is not true throughout the series. Another class that does White Magic/Black Magic is the Sage, which could be used instead.

    The class that FFXI RDM borrows from in terms of the Magic/Melee is the Spell Blade/Mystic Knight, which is only seen in a few games. The Mystic Knight has the ability to imbue their weapon with a spell, increasing damage and helping to mitigate some forms of damage reduction.
    (0)

  2. #72
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Firon View Post
    As the title says Red Mage is not a back line class I hope it's not when they implement it.
    Makes me feel like posting a 'Summoner: I am not a healing job' thread....
    (2)

  3. #73
    Quote Originally Posted by Mireille View Post
    Makes me feel like posting a 'Summoner: I am not a healing job' thread....
    As true as that is, you only have SE to blame for that lol. They attached healing magic to most summoners in the series.
    (0)

  4. #74
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    The basis of a Red mage is a backline job. A Red mage has 33% white magic, 33% black magic and 33% "attack". In the FF series a Red mage was able to fulfill all roles and while they couldn't hit as hard as a warrior, use strong magic like a black mage or cure as big as a white mage they could handle any situation. Fight a mob that's immune to magic, they can still strike for decent dmg with their blade, fight a mob immune to physical attacks they can use magic. In one situation the black mage is useless and in another the warrior is useless but overall the Red Mage can find themselves always useful in any situation. The blade they wield signifies that they are also capable of melee combat but it's not their main strength.

    The reason why Red mage was given the identity of an enfeebler was to expand on their jack of all trades aspect, their enfeeble factor allows them to make up for their abilities in fighting, curing and elemental magic. Red mages can't cure as much as a White mage but they can conjure up potent enfeebles to reduce the amount of healing that may need to be done over time. If Red mage is introduced in this game it won't be focused as a melee it's main focus will most likely be the enfeeble factor, if you want a magic class that use magic and is a front-line fighter then it would be better to look at a class which interprets the ability Celes uses, Runic Blade. Runic Blade could be a mix of a magic defense and melee class using the absorb ability to reduce damage taken from magical attacks while using the same magical energy to send it back to the foe.
    (3)

  5. #75
    Player
    i_love_lamps's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    29
    Character
    Torquemada Coteaz
    World
    Excalibur
    Main Class
    Gladiator Lv 72
    Quote Originally Posted by Airget View Post
    The basis of a Red mage is a backline job. A Red mage has 33% white magic, 33% black magic and 33% "attack". In the FF series a Red mage was able to fulfill all roles and while they couldn't hit as hard as a warrior, use strong magic like a black mage or cure as big as a white mage they could handle any situation. Fight a mob that's immune to magic, they can still strike for decent dmg with their blade, fight a mob immune to physical attacks they can use magic. In one situation the black mage is useless and in another the warrior is useless but overall the Red Mage can find themselves always useful in any situation. The blade they wield signifies that they are also capable of melee combat but it's not their main strength.

    The reason why Red mage was given the identity of an enfeebler was to expand on their jack of all trades aspect, their enfeeble factor allows them to make up for their abilities in fighting, curing and elemental magic. Red mages can't cure as much as a White mage but they can conjure up potent enfeebles to reduce the amount of healing that may need to be done over time. If Red mage is introduced in this game it won't be focused as a melee it's main focus will most likely be the enfeeble factor, if you want a magic class that use magic and is a front-line fighter then it would be better to look at a class which interprets the ability Celes uses, Runic Blade. Runic Blade could be a mix of a magic defense and melee class using the absorb ability to reduce damage taken from magical attacks while using the same magical energy to send it back to the foe.

    and of course the 1% sexy.
    (0)

  6. #76
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I really like the idea of 'Stance' spells as a way to create the Jack-of-all-trades theme in a FFXIV RDM.

    I could see something like this working; (RDM job skills)
    • Faith (spell-self only): Enhances Magic attack Power - Reduces melee attack power - Stacks up to 3x
    • Brave (spell-self only): Enhances Melee attack Power - Reduces magic attack power - Stacks up to 3x
    • Bubble (spell-self only): Doubles Maximum HP - Greatly reduces magic and melee attack power
    • Blossom Edge (weaponskill): Deals damage proportional to your enmity and then reduces it.
    • Chainspell (ability): Cast spells in rapid succession
    (1)

  7. #77
    Player

    Join Date
    Dec 2011
    Posts
    512
    ok cool red mage mid combat as a class, advan job red wizard back line job. Now start refreshing!!!!
    (0)

  8. #78
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Elexia View Post
    As true as that is, you only have SE to blame for that lol. They attached healing magic to most summoners in the series.
    Actually, that's not true. In most games, summoning was it's own thing, not really associated with any other type of magic. While it was true that the same character had white magic and summoning magic in some of the games (IX and X specifically), most of the time, it was its own thing which can be used in conjunction with other types of magic (III, V, XI) or other magic (IV) or it's own special system (VI, VII, VIII, XII, XIII).

    It is not true that summoning magic has always been with healing magic.
    (2)

  9. #79
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Any job or class can be whatever they want it to be and it's not up to any one person here to tell them what it is or isn't supposed to be.
    (0)

  10. #80
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Agreed, being a fan does not grant rights to an intellectual property. I'm just speculating for fun.
    (0)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

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