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  1. #1
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I generally agree that RDM needs a different party play focus that it's FFXI incarnation.

    RDM is traditionally a jack-of-all-trades job that also specializes in multi/rapid spell casting.

    The OP's melee-magic combo idea is a very good idea. If they really want to make RDM a front-line caster, adding an additional TP cost to all RDM spells would go far in defining that role.
    (9)

  2. #2
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quit meleein' and refresh the mages.
    (16)

  3. #3
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Vaer View Post
    Quit meleein' and refresh the mages.
    Swear to God... someone tells me to stop meleeing.. I'll never ever ever ever ever ever EVER use RDM in a pt. Just like I did in FFXI. RDM was my solo job thanks to people who refused to let me melee on RDM



    Quote Originally Posted by Firon View Post
    No that's what FF 11 thought rdm should rdm has never really been Debuffer it just had a little of everything. Some folks need to remember that FF 11 is not the whole FF Franchise.
    Hm... I dunno I've only gotten to play 6, 7, 8, 11, and now 14



    And my bad I meant to say debuff/enhance.
    (1)

  4. #4
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Vaer View Post
    Quit meleein' and refresh the mages.
    I got a good chuckle out of this lol
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  5. #5
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    This problem would never happen if you were a Red Wizard.
    (5)

  6. #6
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Love these ideas. I really hope they do allow for the red mage to have spells and abilities that require TP like you said. I think you're on the right path.

    With how XIV is setup so far, they could really add a lot of fun and change up the style (from XI) in XIV. Debuff/Buff > WS > party cure/ > WS etc... Could be fun.
    (1)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

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    Petition for Microsoft to allow XIV with cross system play:
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  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    For a melee to use WS > WS > Spell requires a lot of standing in one place.

    Unless you make it WS > Spell (combo effect is no cast time)

    I do like the idea of mixing TP skills and Mana skills together though.
    (6)

  8. #8
    Player

    Join Date
    Dec 2011
    Posts
    512
    ok cool red mage mid combat as a class, advan job red wizard back line job. Now start refreshing!!!!
    (0)

  9. #9
    Player
    Iacon's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Iacon Dawnshire
    World
    Balmung
    Main Class
    Archer Lv 50
    I must be one of the few people who DO NOT want to see RDM gain Mystic Knight's Spellblade abilities. That is the one job that has been shafted after FFV and I would love to see it come back to its original glory. Whatever they plan to do with RDM is fine, but please, do not give them Spellblade spells.
    (0)

  10. #10
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    For a melee to use WS > WS > Spell requires a lot of standing in one place.

    Unless you make it WS > Spell (combo effect is no cast time)
    HE'S ABSOLUTELY RIGHT!

    Combo Effect: Removes Casting time.

    I think they should make the spells in combos more generic too. So instead of dooing WS > WS > Paralyze you can do WS > WS > Any Enfeeble.
    (0)

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