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  1. #1
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    I fear, this game will need an alternate healing class soonish though. but what...
    (0)

  2. #2
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AlaulaTheGreat View Post
    I fear, this game will need an alternate healing class soonish though. but what...
    Chemist~ Just don't make it have to hoard ingredients -.-;
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  3. #3
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by AlaulaTheGreat View Post
    I fear, this game will need an alternate healing class soonish though. but what...
    I would love to see a Devout job.

    (0)


    http://youtu.be/CFRfL0fmAOU

  4. #4
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Won't quote entire thing Eremor since it's long but I could definitely get behind a class that fills the sort of role you describe... though I wouldn't give them haste personally, damage and enfeebling is enough. Also haven't they hinted at time mage somewhere? (they'd get slow and haste spells basically)

    I like that the enspells described are the elements mnk doesn't use and at the same time they're element damage + enfeebles which opposes mnk's element damage + buffs.

    The composure skills/traits seem less focused than the rest of the class and I'd have liked to see some combos that use both spells and WS; as a random from-the-aether pull, silence (silences target)->stifle (extends duration of initial silence and turns single target WS into an aoe with silence effect.)

    9/10 otherwise.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  5. #5
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    ws and magic combos are a good idea
    (0)

  6. #6
    Player
    Resheph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    325
    Character
    Resheph Rahovari
    World
    Hyperion
    Main Class
    Gunbreaker Lv 70
    Quote Originally Posted by Firon View Post
    As the title says Red Mage is not a back line class I hope it's not when they implement it.

    I know a lot of folks who want this class/job, I also know many more people who don't this job to be standing in the back with the white mage casting cure. In XI this class was hit or miss with a lot of folks some quit the class cause they were criticized for melee, thus in turn could play the class the way they wanted.

    I have a few idea's that could help stop this from happening in this game as well.

    1. Make RDM attack spells cost tp.

    2. Make support spells like en-fire and such cost mp but gain more effectiveness when the caster has more than 1k tp.

    3. Let Red mage combo into spells. Ex: Poison Thrust > Silence Thrust > Fira(Single target for Red mage).

    That's all i could think of for now if you have any other idea's so Red Mage wont get stuck in a back line position like in XI. Please give some feedback, or suggestions.

    I really don't want to see this class to feel like an Pure Mage again.
    Excellent idea! If they used this plan for RDM I would instantly switch mains!
    (0)

  7. #7
    Player
    Dusk_Shardveil's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    66
    Character
    Plum Liqueur
    World
    Sargatanas
    Main Class
    Red Mage Lv 90
    Here here! Yes! I love the ideas being shot around. I agree with Firon, it should be a frontline class! TP2Magic is a great idea!
    (0)
    (Ifrit) Dipped them in lava like gravy and bread. Oh heck that bed, oh heck that bed.

  8. #8
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    sure, a mage who need to melee to combo, and will be the class noone want to fight bosses

    Aoe -> RDM died
    (0)

  9. #9
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Raistlin View Post
    sure, a mage who need to melee to combo, and will be the class noone want to fight bosses

    Aoe -> RDM died
    Mage isn't automatically a glass cannon hybrids exist. Hell cnj aren't terrible at taking hits.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  10. #10
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Raistlin View Post
    sure, a mage who need to melee to combo, and will be the class noone want to fight bosses

    Aoe -> RDM died
    The answer is don't make RDM die to AoE's as easily.
    (1)

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