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Ergebnis 111 bis 120 von 258
  1. #111
    Player
    Avatar von Wevlum
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturg Lv 50
    Zitat Zitat von Raistlin Beitrag anzeigen
    sure, a mage who need to melee to combo, and will be the class noone want to fight bosses

    Aoe -> RDM died
    Mage isn't automatically a glass cannon hybrids exist. Hell cnj aren't terrible at taking hits.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  2. #112
    Player
    Avatar von Jinko
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    5.656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Hermetiker Lv 80
    Zitat Zitat von Elexia Beitrag anzeigen
    Probably because FFXI's RDM was actually a different take on what it generally was, especially in the earlier games. Why shouldn't it be an enfeeblist? Especially when SE already confirmed there will be a mage class that deals with it? Or are you in the frame of thought enfeebles should go to every mage and we have no specialists in this game?.
    I've already said that enfeebles should be on a green/time mage, which should be a back line class, RDM should be a melee class with elementals DoT's based weaponskills and spells.

    I'm not arguing that there shouldn't be a role for enfeebling, I'm saying I don't' want it to be RDM.

    I'll repeat myself seeing as you didn't read my other posts, what I would like to see is:-

    Arcanist > GRN > Enfeebling/time magic, astral and umbral spells. (cross class from THM,PUG)
    Fencer > RDM > Enspells, Weaponskills that inflict elemental DoT's and Water spells. (cross class from both THM and CNJ)

    Seeing as RDM is water they could get aquaviel which when used with sacred prism could be an AoE party buff, sacred prism + enspell AoE elemental weapon buffs.
    (0)
    Geändert von Jinko (15.04.12 um 22:22 Uhr)

  3. #113
    Player
    Avatar von Nekirr
    Registriert seit
    Mar 2012
    Beiträge
    33
    Character
    Nekir Ikan
    World
    Excalibur
    Main Class
    Thaumaturg Lv 50
    There was nothing wrong with RDM in ffxi, well until later on when WHM overtook their job in most situations. Hell RDM/NIN was on par with or more superior to NIN/DRK and PLD tanking until they messed with the enmity on spells. There was a place where RDM's stay back, and when they could go up and melee.
    (0)

  4. #114
    Player
    Avatar von Jinko
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    5.656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Hermetiker Lv 80
    Zitat Zitat von Nekirr Beitrag anzeigen
    There was nothing wrong with RDM in ffxi, well until later on when WHM overtook their job in most situations.
    LOL the irony.

    It was RDM that took the role from WHM to begin with, WHM just took back what was theirs :P
    (0)

  5. #115
    Player
    Avatar von Nekirr
    Registriert seit
    Mar 2012
    Beiträge
    33
    Character
    Nekir Ikan
    World
    Excalibur
    Main Class
    Thaumaturg Lv 50
    Zitat Zitat von Jinko Beitrag anzeigen
    LOL the irony.

    It was RDM that took the role from WHM to begin with, WHM just took back what was theirs :P
    WHM took more than just their role back. There was barely any originality in RDM over WHM besides Refresh II at 99, and at 99 Mp regeneration became so easy sometimes refresh was unnecessary.
    (1)

  6. #116
    Player
    Avatar von Firon
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    2.565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturg Lv 50
    Zitat Zitat von Jinko Beitrag anzeigen
    I've already said that enfeebles should be on a green/time mage, which should be a back line class, RDM should be a melee class with elementals DoT's based weaponskills and spells.

    I'm not arguing that there shouldn't be a role for enfeebling, I'm saying I don't' want it to be RDM.

    I'll repeat myself seeing as you didn't read my other posts, what I would like to see is:-

    Arcanist > GRN > Enfeebling/time magic, astral and umbral spells. (cross class from THM,PUG)
    Fencer > RDM > Enspells, Weaponskills that inflict elemental DoT's and Water spells. (cross class from both THM and CNJ)

    Seeing as RDM is water they could get aquaviel which when used with sacred prism could be an AoE party buff, sacred prism + enspell AoE elemental weapon buffs.
    Jinko if rdm is gonna be hybrid meele _ mage they need to have one mage sub and one melee sub and CNJ/LNC could be the best depending on their skill set. The rest i agree with.
    (2)

  7. #117
    Player
    Avatar von Keyln
    Registriert seit
    Mar 2011
    Beiträge
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Faustkämpfer Lv 80
    Zitat Zitat von Raistlin Beitrag anzeigen
    sure, a mage who need to melee to combo, and will be the class noone want to fight bosses

    Aoe -> RDM died
    The answer is don't make RDM die to AoE's as easily.
    (1)

  8. #118
    Player
    Avatar von Jinko
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    5.656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Hermetiker Lv 80
    Zitat Zitat von Firon Beitrag anzeigen
    Jinko if rdm is gonna be hybrid meele _ mage they need to have one mage sub and one melee sub and CNJ/LNC could be the best depending on their skill set. The rest i agree with.
    Thats true.
    (0)

  9. #119
    Player
    Avatar von Wevlum
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturg Lv 50
    Zitat Zitat von Jinko Beitrag anzeigen
    LOL the irony.

    It was RDM that took the role from WHM to begin with, WHM just took back what was theirs :P
    Yeah but neither were SCH. You can't compete with p.q levels of sophistication.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  10. #120
    Player
    Avatar von Klive
    Registriert seit
    Aug 2011
    Ort
    Limsa Lominsa
    Beiträge
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Hermetiker Lv 60
    Only FFXI has red mages as enfeebler. Last I heard, the arcanist was going to be our mage enfeelber. Anyways, Red Mages are known, in all except FFXI, as melee versatile casters that use weak black and white mage. They get abilities that give them quicker casting and double casting to compensate for their weaker spells.

    I pulled this description from here http://finalfantasy.wikia.com/wiki/Red_Mage

    Red Mages typically cast both Black and White Magic and can also wield swords and equip armor that normal Black and White Mages cannot. They are, in essence, among the more versatile characters of the series. However, their versatility comes at a high price: their stats are usually low, and they cannot cast higher level spells or use stronger equipment. They can learn many spells, but not the strongest, and equip some heavy armor, but not all of it. Thus, the Red Mage is a jack-of-all-trades, but a master of none. However, in certain games, Red Mages have a special ability such as Dualcast which boosts their spell casting efficiency.

    I'm not saying the Red Mage shouldn't be an enfeebler mage/melee, I'm saying FF14 probably isn't going to copy FFXI.Our BLM and WHM copy more from FFIII than anything else; hence WHM having stone and wind magic. I would guess they are more likely to use that as a template over FFXI Red Mage.

    EDIT:
    FFXI is still going and people are still playing it. Probably wouldn't be in SE interests to copy an entire class/job from an MMO they still have going. Variety is probably a better direction between the two games.
    (1)
    Geändert von Klive (15.04.12 um 23:30 Uhr)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

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