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  1. #1
    Player
    Gokki's Avatar
    Join Date
    May 2016
    Posts
    182
    Character
    Gokki Di
    World
    Twintania
    Main Class
    Red Mage Lv 100

    Glamour and why it's poorly designed

    Hello, my name is Gokki and i'm an avid glamourer. Or i would be if the game would let me! Here's what i propose the game needs, with pros, cons and reason to do it:

    FFXIV needs a Glamour Log, or Glamour Collection. This is how it would work:

    Glamour Dresser:
    • Dresser no longer works as storage, the 400 slots are removed. Any items remaining inside are mailed to the player upon login.
    • Dresser is now only used to make Glamour Plates.
    • Plates limit is increased to 999.
    Glamour Log:
    • Any item that the player hasn't acquired will show a greyed-out dresser icon, the ones at the very top-right of the item tooltip.
    • Any item that the player has acquired will show a yellow dresser icon instead (just like the current icon that tells you it can go into the Dresser)
    • Players go to the Dresser and Reflect the item into the Dresser, adding it to the Glamour Log. The item can now be discarded as its reflection is now in the Log to be used as glamour. Reflecting an item binds it to the player, making it untradable, obviously.
    Glamour Log will be something similar to Orchestrion Log, Dresser or the Minion Guide.
    The Log will have several major categories such as Crafted, Dungeons, Raids, Tomestones, Job, etc...
    Within each of these there will be a list of sets, such as Cotton, Plundered, Initiate's, Darklight, Chivalric, Ala Mhigan, Omicron, etc...
    Clicking on one of those will open a second window with the preview of that set on my character, with the different options such as Fending or Aiming - click on these will automatically show the 5 pieces plus weapon on my character.
    This entire system can be filtered by Job, Role (Casting, etc), Race, Gender, Level, Dyable or Base Colour.

    Optional improvements:
    • Dye Storage - let us store Dyes here, up to 999 so we can apply them without taking up space in our bags.
    • Plate sharing - let Plates be linkable in chat.
    • Plate sharing online - have plates come with link codes we can copypaste to friends to share sets online. I would love to show my friends some glamour in messaging app and they can copypaste the code in game to preview it on their character.
    • Plate application everywhere. It makes no sense for Plates to only work in cities. Please allow plates anywhere outside of combat.
    • QoL: Disable plate glamour chat spam when applying a plate.
    (10)
    Last edited by Gokki; 10-02-2020 at 06:37 AM.

  2. #2
    Player
    Gokki's Avatar
    Join Date
    May 2016
    Posts
    182
    Character
    Gokki Di
    World
    Twintania
    Main Class
    Red Mage Lv 100
    Technical considerations, i'm not an engineer but i have basic grasp on fundamentals:
    • Most things can be downloaded and stored client-side, with little bandwidth going between Client and Server, updated only when a player enters or leaves the inn room for example.
    • Despite feeling like there's more storage needed for this it'll actually require LESS STORAGE because most of existing items will be discarded by players and the Glamour Log will be shared in the entire account and it won't require as much data as the current system overall. I will only keep items needed for combat, everything else can be safelty discarded because its appearance is in the Glamour Log.

    Right now the system only works up to 400 slots, after that it breaks down. I am unable to gain any new glamour because i am stuck with what i have in the Dresser. Additional space in the Dresser doesn't fix the problem, it just inflates it. We need a proper Glamour Collection, similar to World of Warcraft one. It's sad and frustrating that i'm seeing so many nice glamours and looks but i'm unable to express myself. The current Glamour system is woefully inadequate, clunky, confusing and unergonomic. There's a lot that can be done to improve it and i would love to provide additional detail on how best to implement it if anyone's interested (but i'm not very good at drawing to show examples).
    It would lead to the following for me:
    • I would do all the dungeons and raids to get all the glamour, right now i am not doing any of them because none of the glamour can be used. I haven't bothered to touch Ultimates because i have no space to store the weapon glams.
    • It would free up a lot of space, my retainers are completely full and i'm unable to do more stuff that i want to.
    • I want to create many more plates, many glams to have fun with but i'm stuck with the current 15, i need more. A lot more. 999 is fine if you need to limit it, i would make it infinite, and expire any plates with more than 1 year of disuse.
    (4)
    Last edited by Gokki; 10-02-2020 at 02:01 AM. Reason: typos and fixes

  3. #3
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Add allowing individual item glamouring via the log as well so we don't have to keep random items in our inventory. A log-based glamour system wouldn't function well if there was still a need to keep an item around in storage somewhere.

    Also, the retainer, squadron and eligible custom delivery npcs glamouring systems should have access to the log for the same reasons.
    (5)

  4. #4
    Player
    Gokki's Avatar
    Join Date
    May 2016
    Posts
    182
    Character
    Gokki Di
    World
    Twintania
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mhaeric View Post
    Add allowing individual item glamouring via the log as well so we don't have to keep random items in our inventory. A log-based glamour system wouldn't function well if there was still a need to keep an item around in storage somewhere.

    Also, the retainer, squadron and eligible custom delivery npcs glamouring systems should have access to the log for the same reasons.
    Yes, obviously. Everything you said is included. You can glam any specific item so long as it's in the Log and you have the job/level for it.
    (0)

  5. #5
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Just copy and paste the transmog system from WoW. FFXIV does literally nothing better than it, aside from having dyes.
    (8)

  6. #6
    Player
    Benjo's Avatar
    Join Date
    Dec 2015
    Location
    Shirogane
    Posts
    191
    Character
    Gosetsu Daito
    World
    Odin
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nixxe View Post
    Just copy and paste the transmog system from WoW. FFXIV does literally nothing better than it, aside from having dyes.
    Just copy and paste the transmog system from WoW and dye system from GW2.
    (0)

  7. #7
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Rather than having to keep items on us, I would think that a simple list of 0s and 1s for each piece of equipment in the game (whether or not you have it) would take up less data than all of those items. Right now, the glamour dresser probably works like this:

    Slot 1: (itemref here)
    Slot 2: (itemref here)
    Slot 3: (itemref here)
    ...
    Slot 399: (itemref here)
    Slot 400: (itemref here)

    and of course 0s or null values where there are no items.

    Instead, you could just make a table of 0s and 1s and do it like a chart, let's say there's 5,000 total equippable items in XIV... all you'd need is 5,000 booleans stored on the character, and when you start the game all of those are set to 0 and when an item gets bound to you, it sets that 0 to a 1.

    We could keep glamour plates, but they really wouldn't be necessary unless you wanted to store a whole set that you could quickly glamour, instead, you could manually glamour each piece of gear exactly how you want it. Rather than storing the dye on the glamour plate, you'd instead store the dye on the actual piece you're wearing.

    Let's say I have a chest armor I want to glam to a Hempen Camise and I wanted blue dye. I'd dye the chest armor blue, and then when I glam it to the Camise, I get a blue Camise.

    EDIT: To avoid the whole "But I don't want to use dye every time I glam!" or "What if I want to wear a red dress today and a green dress tomorrow!" we could change the dye system too: dyes could be a usable item that unlocks the dye option to use permanently, as many times as you want. Just make the dyes a bit harder/more expensive to obtain to account for the fact they are infinite-use.
    (0)
    Last edited by Maeka; 10-02-2020 at 04:33 PM.

  8. #8
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Maeka View Post
    EDIT: To avoid the whole "But I don't want to use dye every time I glam!" or "What if I want to wear a red dress today and a green dress tomorrow!" we could change the dye system too: dyes could be a usable item that unlocks the dye option to use permanently, as many times as you want. Just make the dyes a bit harder/more expensive to obtain to account for the fact they are infinite-use.
    We could just have both. Current dyes would be great for people who don't think they'll want that color too often. Permanent dyes that are substantially more difficult and costly to obtain (not necessarily gil, but a hit to some valued resource) would be for completionists and colors people think they'd use a lot.
    (0)

  9. #9
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Maeka View Post
    Rather than having to keep items on us, I would think that a simple list of 0s and 1s for each piece of equipment in the game (whether or not you have it) would take up less data than all of those items. Right now, the glamour dresser probably works like this:

    Slot 1: (itemref here)
    Slot 2: (itemref here)
    Slot 3: (itemref here)
    ...
    Slot 399: (itemref here)
    Slot 400: (itemref here)

    and of course 0s or null values where there are no items.

    Instead, you could just make a table of 0s and 1s and do it like a chart, let's say there's 5,000 total equippable items in XIV... all you'd need is 5,000 booleans stored on the character, and when you start the game all of those are set to 0 and when an item gets bound to you, it sets that 0 to a 1.
    The all-encompassing list of booleans would be bigger than the current dresser system per player. Don't get me wrong, they should still absolutely do it because the current system is pants-on-head, but it does create a memory drain to do what we're suggesting here.
    (0)

  10. #10
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    It's more than possible to store a list of simple 0 and 1 bits in a form much smaller than the number of items in that list. A simple 8-bit binary number can store a list of up to 256 0s and 1s for example.
    (0)

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