Awesome! Good desicion devs
Awesome! Good desicion devs
Well for me that could mean both. Travel to a part of the map and reveal that hole part, travel to the next part and reveal that hole part (like Wow where the maps are divided by invisible borders, if you crose them you get a part of the map revelead). Or it could mean like the Diablo 3 System. I don't think which one it is is clear form that statment.
I've read that too. But still thanks for the quote.
I think a diablo like system is harder to implement with an achievment. In a wow like system you just need to check which parts are revelead. Diablo stile would kinda mean you need to check every pixel on the map if you ever touched it. Imagine a big field with actually nothing visible on the map and you running around to figure out which pixel of that big empty field you missed.
Last edited by Deatheye; 04-27-2012 at 04:46 PM.
I think it would be silly for them to make it unlock whole map by visiting area, they must know we have all teles and that is just easy, we would do it in like 20 minutes and that be it, back to square one, making it an absolute pointless design, a waste of resources, but SE like to do that for some reason so who knows!Well for me that could mean both. Travel to a part of the map and reveal that hole part, travel to the next part and reveal that hole part (like Wow where the maps are divided by invisible borders, if you crose them you get a part of the map revelead). Or it could mean like the Diablo 3 System. I don't think which one it is is clear form that statment. I've read that too. But still thanks for the quote.
I think adiablo like system is harder to implement with an achievment. In a wow like system you just need to check which parts are revelead. Diablo stile would kinda mean you need to check every pixel on the map if you ever touched it. Imagine a big fiel with actually nothing visible on the map and you running around to figure out which pixe l of that bit empty field you missed.
I think it will be Diablo style.
Your point makes me think it might be more akin to the FFXI way. I predict that you have to either buy maps from NPCs that are in the area, or there will be NPC Cartographers that will mark your map as you explore.I think it would be silly for them to make it unlock whole map by visiting area, they must know we have all teles and that is just easy, we would do it in like 20 minutes and that be it, back to square one, making it an absolute pointless design, a waste of resources, but SE like to do that for some reason so who knows!
I think it will be Diablo style.
A fog of war seems cool too.
When all else fails, Heck the Bed.
It's not like they have never done it before....
If they could do it in Final Fantasy X in the Omega Ruins...where you had to run around to see this optional dungeon and where you're going......why can't they do it here?
If Final Fantasy XII and Final Fantasy XIII-2 had NO maps when you started in an area, and you either had to navigate every corner to get the full map, or buy a map but was greyed out in areas where you haven't explored.....why can't they do it here? FFXIII-2 even had a fragment reward for 100% completion in most areas....
I'm sure they'll come up with something that doesn't unlock the entire region around it when you take one step into the zone. Heck, half of Coerthas will be lit up with a steps away from the aeths then.
Was it stated that the already existing aetherites will stay? Like, if you have Camp Dragonhead (w/e) unlocked, will you be able to port to its counterpart? I pretty much doubt that.
Oh, and I also hope you won't be able to port others to places they haven't been before come 2.oh. I don't want to be able to reach all city states within a few minutes on my first day of playing XIV as with v1.0.
I think they mentioned that the areas would still exist... complete with their Aetherytes... they would just look different after having been transformed by "Something" (back then we didn't know it would be Dalamud)Was it stated that the already existing aetherites will stay? Like, if you have Camp Dragonhead (w/e) unlocked, will you be able to port to its counterpart? I pretty much doubt that.
Oh, and I also hope you won't be able to port others to places they haven't been before come 2.oh. I don't want to be able to reach all city states within a few minutes on my first day of playing XIV as with v1.0.
they never specifically said if we would be able to teleport to these "new but old" aetherytes but my personal opinion (Which doesn't amount to much) is that we will... but like PV said, you'll only have the map open for the 2 yalms around you at the node and still need to explore the zones
For some people it's an incentive to play more. Look at PS3 and Xbox. Some people even buy games they don't like just to get more points.
I must admit, I like it. It's an encouragement of some sort. And, you also get items (the best part!).![]()
I just hope we won't have to spend 6 months walking...Huh? That isnt how it works, the map will unlock as you explore, like Diablo 3 or FF13, you have to run around, you will only make a section of it visible.
So sure you could tele there, but you will only unlock like 2% of the map since you'll only unlock a radius around you at a time. You still have to go gallivanting around.
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