Well I think, unlike our current maps, the new ones will probably have a smaller level range in them. Can't find any source but I thought this was mentioned at some point. Instead of each area being 1-99. Early maps will be easy to explore at cap I'm guessing.
Like Discovered 100% of the map kinda achivments kinda like FF4 DS?
Instead of Achivment Rewards in items this time, can we get something like a Keytitem. Maybe something like add 10mins extra on Food buffs costumed in the areas that you have 100% Achivement or +2% more exp or improve Treasure Chart scans for DoL once they obtained the Treasure Charts.
Be nice if these Area Bonus's change time to time in all areas. That way gives players options to go to other exp camps and gathering DoL spots to use the bonuses.
Other other topic. Can we have Treasure Charts Spawn the following...
Special Enemies, Chests=EXP/Popitems/Equipment/Gil/Materials that Grand Companies are requesting for seal exchange.
When a Special Enemy is spawn in a treasure chart location can we have that NM to stay there for a good hour~5 hours before despawning until its killed. Maybe have it none agressive so when they do spawn it by mistake it doesn't kill the DoL. This of Course be like 3% spawn.
NM=3%
Gil=30% Like 10k/30k/50k/70k depending on location and rareness of the chart.
Lesser Equipment=30%
Spawn Items=10%
Exp=27%
Grand Companies Materials will alwas drop. Maybe new Chart only items to be exchanged and pay out...
400/800/1200/1600 seals depending on item.
Last edited by Venat; 04-27-2012 at 12:58 PM.
Huh? That isnt how it works, the map will unlock as you explore, like Diablo 3 or FF13, you have to run around, you will only make a section of it visible.
So sure you could tele there, but you will only unlock like 2% of the map since you'll only unlock a radius around you at a time. You still have to go gallivanting around.
says who? I'm serious, never read anything official about how the unlocking works. If it's hole areas or just the part around you.Huh? That isnt how it works, the map will unlock as you explore, like Diablo 3 or FF13, you have to run around, you will only make a section of it visible.
So sure you could tele there, but you will only unlock like 2% of the map since you'll only unlock a radius around you at a time. You still have to go gallivanting around.
I hope its not blacked out in the way RTS games do the fog of war. I would prefer say.. reaching a crystal reveals a good chunk of the area surrounding it. I can see this being a good thing or a bad thing. I hope for the best. Another Idea to this is purchasing maps if you dont explore them by foot. Because the areas are going to be big right? I want to know where to go in general.. So if they do this make maps purchasable, with the truely hard areas still fogged because they have not been explored so much since they contain HNM or boss areas the map makers would not go there... really I dont know if I like this idea
MAGIC MUSHY ROOMS
Says Yoshi......
http://forum.square-enix.com/ffxiv/t...928#post638928.
(It says it in the OP lol)When you first play 2.0, the 2D world map is covered and you will have to actually travel to that part of the map to unlock it
i just want the maps to feel alive.
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