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  1. #1
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Noir View Post
    So that means that if we unlock all gates in the current world, we will have to re unlock them on. 2.0?
    There are no maps to unlock in the current version only gates. What she means is that when you make the maps unclouded from 0-100% you get achievements.
    (1)

  2. #2
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    Gridania
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    Quote Originally Posted by Firon View Post
    There are no maps to unlock in the current version only gates. What she means is that when you make the maps unclouded from 0-100% you get achievements.
    I know. But if the gates remain as it is, we can just port whatever we want and the maps will unlock.
    (1)

  3. #3
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Noir View Post
    I know. But if the gates remain as it is, we can just port whatever we want and the maps will unlock.
    Huh? That isnt how it works, the map will unlock as you explore, like Diablo 3 or FF13, you have to run around, you will only make a section of it visible.

    So sure you could tele there, but you will only unlock like 2% of the map since you'll only unlock a radius around you at a time. You still have to go gallivanting around.
    (0)

  4. #4
    Player
    Deatheye's Avatar
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    Jul 2011
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    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by viion View Post
    Huh? That isnt how it works, the map will unlock as you explore, like Diablo 3 or FF13, you have to run around, you will only make a section of it visible.

    So sure you could tele there, but you will only unlock like 2% of the map since you'll only unlock a radius around you at a time. You still have to go gallivanting around.
    says who? I'm serious, never read anything official about how the unlocking works. If it's hole areas or just the part around you.
    (0)

  5. #5
    Player
    viion's Avatar
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    Mar 2011
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    Uldah
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    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Deatheye View Post
    says who? I'm serious, never read anything official about how the unlocking works. If it's hole areas or just the part around you.
    Says Yoshi......

    http://forum.square-enix.com/ffxiv/t...928#post638928.

    When you first play 2.0, the 2D world map is covered and you will have to actually travel to that part of the map to unlock it
    (It says it in the OP lol)
    (2)

  6. #6
    Player
    Deatheye's Avatar
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    Jul 2011
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    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by viion View Post
    Well for me that could mean both. Travel to a part of the map and reveal that hole part, travel to the next part and reveal that hole part (like Wow where the maps are divided by invisible borders, if you crose them you get a part of the map revelead). Or it could mean like the Diablo 3 System. I don't think which one it is is clear form that statment.
    I've read that too. But still thanks for the quote.

    I think a diablo like system is harder to implement with an achievment. In a wow like system you just need to check which parts are revelead. Diablo stile would kinda mean you need to check every pixel on the map if you ever touched it. Imagine a big field with actually nothing visible on the map and you running around to figure out which pixel of that big empty field you missed.
    (0)
    Last edited by Deatheye; 04-27-2012 at 04:46 PM.

  7. #7
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Deatheye View Post
    Well for me that could mean both. Travel to a part of the map and reveal that hole part, travel to the next part and reveal that hole part (like Wow where the maps are divided by invisible borders, if you crose them you get a part of the map revelead). Or it could mean like the Diablo 3 System. I don't think which one it is is clear form that statment. I've read that too. But still thanks for the quote.

    I think adiablo like system is harder to implement with an achievment. In a wow like system you just need to check which parts are revelead. Diablo stile would kinda mean you need to check every pixel on the map if you ever touched it. Imagine a big fiel with actually nothing visible on the map and you running around to figure out which pixe l of that bit empty field you missed.
    I think it would be silly for them to make it unlock whole map by visiting area, they must know we have all teles and that is just easy, we would do it in like 20 minutes and that be it, back to square one, making it an absolute pointless design, a waste of resources, but SE like to do that for some reason so who knows!

    I think it will be Diablo style.
    (0)

  8. #8
    Player

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    Gridania
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    Quote Originally Posted by viion View Post
    Huh? That isnt how it works, the map will unlock as you explore, like Diablo 3 or FF13, you have to run around, you will only make a section of it visible.

    So sure you could tele there, but you will only unlock like 2% of the map since you'll only unlock a radius around you at a time. You still have to go gallivanting around.
    I just hope we won't have to spend 6 months walking...
    (0)

  9. #9
    Player
    Payadopa's Avatar
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    Mar 2011
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    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Noir View Post
    I know. But if the gates remain as it is, we can just port whatever we want and the maps will unlock.
    Was it stated that the already existing aetherites will stay? Like, if you have Camp Dragonhead (w/e) unlocked, will you be able to port to its counterpart? I pretty much doubt that.

    Oh, and I also hope you won't be able to port others to places they haven't been before come 2.oh. I don't want to be able to reach all city states within a few minutes on my first day of playing XIV as with v1.0.

    (0)

  10. #10
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Payadopa View Post
    Was it stated that the already existing aetherites will stay? Like, if you have Camp Dragonhead (w/e) unlocked, will you be able to port to its counterpart? I pretty much doubt that.

    Oh, and I also hope you won't be able to port others to places they haven't been before come 2.oh. I don't want to be able to reach all city states within a few minutes on my first day of playing XIV as with v1.0.

    I think they mentioned that the areas would still exist... complete with their Aetherytes... they would just look different after having been transformed by "Something" (back then we didn't know it would be Dalamud)

    they never specifically said if we would be able to teleport to these "new but old" aetherytes but my personal opinion (Which doesn't amount to much) is that we will... but like PV said, you'll only have the map open for the 2 yalms around you at the node and still need to explore the zones
    (0)