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  1. #51
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Plenaire View Post
    Sounds great... except for what happens to those of us who already "Explored" the current Eorzea and unlocked the achievement for nabbing all the Aetheryte Points. Does this mean we have to do that all over again? I'm not looking forward to having to go through that experience again...
    If I keep the title, then I don't mind.
    (0)

  2. #52
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    I am genuinely looking forward to uncovering the maps. Excited, even! Exploration is possibly my favourite part of gaming.
    (4)
    doop doop

  3. #53
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Uncovering the Maps.. with our Trusty Chocobo Steed?
    (1)

  4. #54
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Love this feature. I really wouldn't have understood the concept of being handed a map after the destruction that Meteor will bring. Hopefully this will be tied to a quest or something (doesn't have to be significant) to train our character with basic cartography skills.
    (3)

  5. #55
    Player
    Toxsik's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    so i wonder if you will be able to buy maps as well, to unlock them straight up?
    (0)

  6. #56
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Toxsik View Post
    so i wonder if you will be able to buy maps as well, to unlock them straight up?
    Hopefully not.
    (2)

  7. #57
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Airget View Post
    I"m gotten a majority of the nodes and while I can understand your frustration what challenge would there be if they made all the "Exploration" areas easy as pie to get. Would you really feel like an achieved explorer if you found all the nodes with little trouble lol.
    Yea because it would still require a vast amount of time, what we have right now is not difficult it is insane.

    There is a small window of opportunity to get through to some gates and its all based on luck... luck as usual, luck should not be the deciding factor on how difficult a challenge is. (at least not in my opinion)

    Edit-
    lol so I've started to "explore" again, when you realize the tricks behind certain mobs it can be pretty fun. The red clippers won't aggro if you walk behind them, as long as they don't see you moving you can get past them just gotta be patient and experiment XD.
    Actually crabs are sound aggro, you can walk in front of them behind them or anywhere around then as long as you are walking they won't aggro.

    The ridiculousness is when you get:-
    Drake - Sound based
    Raptor - Sight based
    Boar - Odour based

    All in the same tiny corridor, there is no way of getting past them, drakes still have ranged attacks so can one shot you without any problem.

    This is my problem, now if the monsters were level 60 I would have no problem, but you don't stand a chance against something 70-90.

    For me challenge would be fighting your way through to a gate with a few like minded people.

    Climbing a cliff like Attowa chasm in FF11, finding your way through a maze like in eldomine necropolis, jumping up platforms etc, there are many better ways to incorporate challenge without relying on cheap tactics.
    (2)
    Last edited by Jinko; 04-15-2012 at 01:53 AM.

  8. #58
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Luck has nothing to do with it patience is a key factor. Aside like 2 gates they are incredibally easy to sneak past enemies and even the last two don't require that much aside from some patience.

    I agree the mob placement can get a bit rediculous at times mainly due to boars being true sound (or scent whatever).
    (3)

  9. #59
    Player
    Inanna's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    38
    Character
    Inanna Sappho
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    sounds great. Love the idea of challenges to exploration. I'd love to go exploring with my LS or friends and taking down local monsters as we dive into the world
    (1)

  10. #60
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    I hope the environments are so dynamic and original that I never have to actually check my map, allowing me to use visual monuments to navigate the world... Opposed to checking the world map every 15 seconds to ensure I'm not moving in a circle because of the labyrinth of copy pasta landscapes we have now.
    (4)

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