Despite the protests of some, I actually did take a couple of things away from the interview. As someone who is only tangentially interested in PvP but as a more fast paced, casual thing, it's nice to see them acknowledging this brings more people to the mode and that they have some sort of plans to address PvP in coming updates (hopefully with the more fast, casual elements front and centre). I appreciated them acknowledging that while the content itself is enjoyable, constantly releasing it on a very set and strict schedule can actually make good content boring and predictable. They also say that they are considering making changes to this even if it might be uncomfortable for the team.

I also quite liked the reiteration that the sort of content delivery and "endgame" in FF14 is not likely to change. I like that I can enjoy FF14 by playing it a couple of hours a day and/or a bit more on weekends without really missing out. I like that I don't have to make the game a job and do every single bit of content in the game to feel like I'm "progressing." I also quite like the statements about the devs confirming that not all content is intended for every single player to enjoy. Neither of these points is anything new but it's nice to see them restated, again, for the players who love to whine and complain when a new feature isn't exactly something they personally find enjoyable. Frankly, the devs know this already, and they don't care. Like it or lump it, but they're not designed the game for "you."