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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90

    Undoing homogenisation thought: replace cross role skills with unique versions

    I'm thinking as a return to job flavour, since the devs probably won't make cross class skills again, they could change role skills into separate but identical actions, like how the ranged have Shield samba/tactitian/troubador

    For lucid
    WHM: Shroud of saints, where it started
    AST: Luminiferous aether
    SCH: Aetherflow

    Status remover
    WHM: Esuna
    AST: Exalted detriment
    SCH: Leeches

    Rescue:
    WHM: Water's edge - a watery tether drags the player as the whm is cloaked in water
    AST: Orbit- a ring of stars appears round both players, and the rescued player's fly towards the AST in a line, dragging the player with them
    SCH: Rescue

    Swiftcast:
    WHM: Divine seal/Cleric stance
    AST: Swiftcast
    SCH: Strategic manouvere

    Surecast and Repose I haven't come up with anything, the latter because I expect it will get the chop, the former because I couldn't come up with a name for the AST one

    Thoughts?


    Edit: This is about the role skills, which i havent seen talked about much. I'm in complete agreement with everyone that healers and their unique spells, abilities etc need to have the homogenisation undone and distinct playstyles returned in full. Think of this thread to be additional decoupling in addition to what everyone wants
    (3)
    Last edited by Recon1o6; 10-01-2020 at 07:26 AM.