Results 1 to 8 of 8
  1. #1
    Player
    syndemeitri's Avatar
    Join Date
    Aug 2020
    Posts
    9
    Character
    Demeitri Blackstaff
    World
    Lamia
    Main Class
    Black Mage Lv 80

    #showtooltip in Macros

    Please allow spell/ability details to show when we create a macro.
    (3)

  2. #2
    Player
    EmmetOtter's Avatar
    Join Date
    Jul 2019
    Posts
    68
    Character
    Tinker Rikaru
    World
    Mateus
    Main Class
    Summoner Lv 80
    For those unfamiliar, #showtooltip is a World of Warcraft macro meta command that sets the icon, tooltip info, cooldown, recast info for the macro button.

    @syndemeitri,
    The closest you can get in FFXIV is to use these two lines in the macro. The tooltip info doesn't seem possible although it appears to have previously been part of the "/micon" (I could be wrong on that but I don't think I am).
    /micon [action name]
    /recast [action name]


    Wow has a fairly extensive macro syntax and allows you to create macros that are better in combat than simply dragging an ability from your spell book to an action bar, but FFXIV macro syntax is very limited comparatively and FFXIV macros do not work as well in combat (basically macro actions aren't processed the same as regular spell actions resulting in an overall dps/hps loss if overused). That doesn't mean there aren't situations where macros can't be used


    For more info on the syntax:
    https://ffxiv.consolegameswiki.com/wiki/Macro
    https://ffxiv.consolegameswiki.com/wiki/Placeholders
    https://ffxiv.consolegameswiki.com/wiki/Text_commands
    https://ffxiv.consolegameswiki.com/wiki/Macro_Guides
    (1)

  3. #3
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by EmmetOtter View Post
    FFXIV macro syntax is very limited comparatively and FFXIV macros do not work as well in combat (basically macro actions aren't processed the same as regular spell actions resulting in an overall dps/hps loss if overused). That doesn't mean there aren't situations where macros can't be used
    To expound on this, when using skills normally in FFXIV you're able to queue the next GCD about half a second before the current GCD comes off cooldown so that it instantly executes the moment your GCD is ready. Macros, however, are not able to do this which always results in a worse result when using it with anything attached to the GCD. At best you're adding whatever your reaction time is to your GCD since you have to wait until the GCD finishes, and at worst one or more of the lines in your macro don't execute properly because you pressed it too early while the GCD was still on cooldown and only the latter half or none of the macro goes off.

    All that said, macros are great for crafting, gathering, and certain informational type things like Raise macro's that inform the group who you're raising or informing others about skill status with long cooldowns like Benediction, Hallowed Ground, etc.
    (0)

  4. #4
    Player
    Lockon_Hawkeyes's Avatar
    Join Date
    Dec 2020
    Posts
    1
    Character
    Lockon Hawkeyes
    World
    Sargatanas
    Main Class
    Red Mage Lv 80

    Wow does this pretty well

    Something like this would be perfect

    https://ptr.wowhead.com/forums&topic=79173
    (0)

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,143
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    For consistency with XIV nomenclature, it would be

    Code:
    /macrohelp (Ability Name)
    or
    Code:
    /mhelp (Ability Name)
    But better would be allowing a single command to name both the macro icon and the tooltip, a la
    Code:
    /mstyle (Icon Action Name) (Tooltip Action Name)
    (1)
    Error 3102 Club, Order of the 52nd Hour

  6. #6
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    172
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    How does this not have more upvotes?
    (1)

  7. #7
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    228
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    I did not know this was a thing that I wanted untill now

    I propose they could add /mtt or /macrotooltip that follows the same rules as /micon, so if I /mtt "Fat cat" minion, the macro displays the fat cat minion tooltip

    Expanding further in the feature, a /macrodescription or /mdes to add a custom tooltip on the macros could be very nice, to say, label your Crafter or fisher macros more detailed, or describe what the intended use for the macro is
    (0)

  8. #8
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,143
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raraka View Post
    I propose they could add /mtt or /macrotooltip that follows the same rules as /micon, so if I /mtt "Fat cat" minion, the macro displays the fat cat minion tooltip
    The thing with the term "tooltip" though is that "tooltip" to the game is not the thing that tells you what the action or item does. The tooltip is just the name of the action and the keybind assigned to it, if hovering over a hotbar. The things that tell you what actions and items do are Action Help and Item Help.



    And in fact macros already display a customizable tooltip: the macro name. So if they added a command to assign an Action Help or Item Help to a macro, they'd almost certainly call it /macrohelp or /mhelp.
    (2)
    Error 3102 Club, Order of the 52nd Hour