Please allow spell/ability details to show when we create a macro.
Please allow spell/ability details to show when we create a macro.
For those unfamiliar, #showtooltip is a World of Warcraft macro meta command that sets the icon, tooltip info, cooldown, recast info for the macro button.
@syndemeitri,
The closest you can get in FFXIV is to use these two lines in the macro. The tooltip info doesn't seem possible although it appears to have previously been part of the "/micon" (I could be wrong on that but I don't think I am).
/micon [action name]
/recast [action name]
Wow has a fairly extensive macro syntax and allows you to create macros that are better in combat than simply dragging an ability from your spell book to an action bar, but FFXIV macro syntax is very limited comparatively and FFXIV macros do not work as well in combat (basically macro actions aren't processed the same as regular spell actions resulting in an overall dps/hps loss if overused). That doesn't mean there aren't situations where macros can't be used
For more info on the syntax:
https://ffxiv.consolegameswiki.com/wiki/Macro
https://ffxiv.consolegameswiki.com/wiki/Placeholders
https://ffxiv.consolegameswiki.com/wiki/Text_commands
https://ffxiv.consolegameswiki.com/wiki/Macro_Guides
To expound on this, when using skills normally in FFXIV you're able to queue the next GCD about half a second before the current GCD comes off cooldown so that it instantly executes the moment your GCD is ready. Macros, however, are not able to do this which always results in a worse result when using it with anything attached to the GCD. At best you're adding whatever your reaction time is to your GCD since you have to wait until the GCD finishes, and at worst one or more of the lines in your macro don't execute properly because you pressed it too early while the GCD was still on cooldown and only the latter half or none of the macro goes off.FFXIV macro syntax is very limited comparatively and FFXIV macros do not work as well in combat (basically macro actions aren't processed the same as regular spell actions resulting in an overall dps/hps loss if overused). That doesn't mean there aren't situations where macros can't be used
All that said, macros are great for crafting, gathering, and certain informational type things like Raise macro's that inform the group who you're raising or informing others about skill status with long cooldowns like Benediction, Hallowed Ground, etc.
Something like this would be perfect
https://ptr.wowhead.com/forums&topic=79173
For consistency with XIV nomenclature, it would be
orCode:/macrohelp (Ability Name)
But better would be allowing a single command to name both the macro icon and the tooltip, a laCode:/mhelp (Ability Name)
Code:/mstyle (Icon Action Name) (Tooltip Action Name)
Error 3102 Club, Order of the 52nd Hour
How does this not have more upvotes?
I did not know this was a thing that I wanted untill now
I propose they could add /mtt or /macrotooltip that follows the same rules as /micon, so if I /mtt "Fat cat" minion, the macro displays the fat cat minion tooltip
Expanding further in the feature, a /macrodescription or /mdes to add a custom tooltip on the macros could be very nice, to say, label your Crafter or fisher macros more detailed, or describe what the intended use for the macro is
The thing with the term "tooltip" though is that "tooltip" to the game is not the thing that tells you what the action or item does. The tooltip is just the name of the action and the keybind assigned to it, if hovering over a hotbar. The things that tell you what actions and items do are Action Help and Item Help.
And in fact macros already display a customizable tooltip: the macro name. So if they added a command to assign an Action Help or Item Help to a macro, they'd almost certainly call it /macrohelp or /mhelp.
Error 3102 Club, Order of the 52nd Hour
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