can anyone tell me dancer or samurai easy to play and rotation plz?![]()
can anyone tell me dancer or samurai easy to play and rotation plz?![]()
Check out the resources in The Balance discord, or saltedxiv.com for full job guides. Difficulty level is up to personal interpretation and experience.
for DPS, DNC is probably the easiest by a landslide.
after that, its arguable who is next. (A job like DRG is more simplistic in rotation than a RDM, but a RDM can pretty much just roll their face across the keyboard, and still do good damage, ignoring any possible complexity. Where as a DRG is severely punished for failure, even if it is simple, but RDM is not.)
Some jobs focus on multitasking more. Some focus on procs. Some focus on long rotations. and Some are more punishing than others (but not necessarily complex)
which of these were you looking for?
(DNC is still pretty simple, low end of punishing, and low multitasking. It does have procs. I personally hope they decrease its GCD for the next expansion. Theres no reason it cant have a 2s GCD with how simple the job is.)
All the double weaves, though. Best ping scenario, you can't do that without at least a 2.2s GCD.
Error 3102 Club, Order of the 52nd Hour
With the current animation lengths, and timings yes. But like with other jobs over the years, it can be adjusted. But I can also agree with a 2.2s GCD over the current default (w/o SkP)
Difficulty varies pretty wildly from person to person. Some people find positionals to be an absolute non-issue, others find them incomprehensible. Some people panic if they have to cancel a cast, others know exactly how to push those limits. (Insert BLM dead in leylines meme here.) Etc.
So if you want to be DPS, just pick the one that seems to have the best flavor to you. None of the jobs are hard to play at a competent level, especially if you take the time to actually look at what your abilities do.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
what about Bard is easy to play?
Bard starts off pretty easy to play (you only have 2 single target GCDs and one of them randomly procs off the other, meaning your basic rotation looks like 1 1 1 1 1 2 1 1 1 2 1 2 1 1 1, with 2 being the skill that randomly procs off 1) but it eventually becomes REALLY busy, it has a lot of oGCDs to keep track of and feels a lot like whack-a-mole. If you want a class that isn't very busy, Bard will not be for you.
Then Samurai or red mage easy to control?
Red Mage is very easy. Samurai requires knowledge of how to do its rotation loop in order to provide respectable damage and to take advantage of its greatest strengths. It's one of the "easy to understand, hard to master" jobs.
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