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  1. #11
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    I think developing unique resource systems to the classes, or at least to the jobs, would be an excellent decision to bring variety to the game's combat mechanics. However, one major hurdle would be balancing cross-class skills, but I'd still strongly encourage them to explore this option; probably more than any other avenue.

    It's possible that there is no manageable solution other than applying these resource systems to class and job specific only skills, but that moves from the job and primary class would generate the conditions necessary to manage the resources, but I would make this a primary developer focus.
    (2)
    Last edited by Platinumstorm; 04-14-2012 at 02:31 AM.