Quote Originally Posted by ItMe View Post
You'd have to be careful with tank LBs though considering fights have been made assuming they all reduce damage by 80%
Ah, I didn't know that. I'm not into any end-game savage content yet which is where I'm assuming these mechanics are placed?
I would add to that though at least ( IMO ) that having a boss fight built around a limit break seems stupid and I'd rather see that dropped in place of unique limit breaks, lol.