See what I did there? I’m expanding the lily system so that it can affect WHM’s DPS skills similar to BLM’s casting of Ice and Fire skills and Enochian. Special thanks to Atmaweapon510 for suggesting this on one of his posts.
But WHM is a healer, not a DPS. Therefore, these new elemental lilies should start with the job’s healing kit. How does this work you might ask? Well, after casting a certain number of healing skills, a “Water” lily should bloom. Then, after casting a “Water” related DPS skill, a “Earth” lily will bloom, followed by a “Wind” lily after casting a “Earth” DPS Skill. Together, it should look like this:
- Water Lily: Is bloomed after casting 3 healing skills. These skills include: Cure, Cure II, Cure III, Medica, Medica II, and Tetragrammaton, (Afflatus Solace and Afflatus Rapture too?). The Water Lily will then enhance the WHM’s “Water” DPS skill.
- Edit: If nobody likes having lily skills locked with WHM's healing spells, then we can change this so that casting 3 Stone/Glare spells will make the "Water" lily bloom instead.
- Skill: Fluid Aura (Enhanced with Water Lily) – Deals water damage with a potency of 150 to a target.
- Additional Effect: Interrupts Target.
With this Water lily, we can finally solve the useless “Fluid Aura skill” issue. WHM is a job focused on communicating with the elementals, particularly Water, Earth, and Wind. The job deserves to have a Water skill. If Y’shtola can have water skills in her DPS rotation as a BLM, then WHM can have one too. This of course changes a couple of things with WHM’s tool kit.
- Skill: Water II – Deals Water damage with a potency of 150 to a single target. Acquired at level 54.
- Additional Effect: Interrupts Target
- If enhanced with a Water lily – Damage potency is increased to 180.
- Skill: Water III – Deals Water damage with a potency of 220 to a single target. Acquired at level 68.
- Additional Effect: Interrupts Target
- If enhanced with a Water lily – Damage potency is increased to 260.
- Skill: Banish – Deals Light damage with a potency of 240 to a single target. Acquired at level 78.
- Additional Effect: Interrupts Target
- If enhanced with a Water lily – Damage potency is increased to 280.


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