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  1. #1
    Player
    Ayasaki128's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    246
    Character
    Seiji Kyoshiro
    World
    Lamia
    Main Class
    Black Mage Lv 100

    Enchanted Reprise change suggestion

    since it spend 5 of black and white mana, I suggest the potency being 400 instead of 300
    (1)

  2. #2
    Player
    Saber44's Avatar
    Join Date
    Mar 2017
    Posts
    41
    Character
    Grima Felldragon
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Seems a bit much
    (2)

  3. #3
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Wouldnt it be neutral with the combo at that point?
    (2)

  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Didn't it already get buffed to 300 because it was too low before?

    400 would make it virtually just as good as the melee combo (the 1-2-3 combo avg's 410 potency per 2.2s) so I suppose it's still a loss once you factor in Holy/Flare and Scorch, but it still seems like too much given how little Mana you're spending.
    If someone could math it out over the course of a fight, or maybe over 2/3 minutes, to see if just spamming Enchanted Reprise a couple times every third and fourth GCD between spell combos turned out better than touching the 1-2-3 combo, I wouldn't be surprised if 400 put it in the lead.

    It's not meant to be a part of your rotation, it's a gauge spender to be used sporadically for when you need to bring your Mana down to prevent capping.
    (3)

  5. #5
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Seraphor View Post
    It's not meant to be a part of your rotation, it's a gauge spender to be used sporadically for when you need to bring your Mana down to prevent capping.
    It also is the on demand movement tool of RDM.

    When dualcast isn't ready and swiftcast is on cd - you can use enchanted reprise to not lose the GCD completely.
    (1)

  6. #6
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    reprise isn't meant to be used too much its meant to just keep the GCD rolling when you have to move and cant cast.
    at best only change will be that itll proc dual cast but i dont see any other changes happening to enchanted reprise any time soon
    (0)

  7. #7
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Tint View Post
    It also is the on demand movement tool of RDM.

    When dualcast isn't ready and swiftcast is on cd - you can use enchanted reprise to not lose the GCD completely.
    This.
    SoS EX on RDM would be a lot worse without it for example.
    (0)

  8. #8
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Seraphor View Post
    Didn't it already get buffed to 300 because it was too low before?

    400 would make it virtually just as good as the melee combo (the 1-2-3 combo avg's 410 potency per 2.2s) so I suppose it's still a loss once you factor in Holy/Flare and Scorch, but it still seems like too much given how little Mana you're spending.
    If someone could math it out over the course of a fight, or maybe over 2/3 minutes, to see if just spamming Enchanted Reprise a couple times every third and fourth GCD between spell combos turned out better than touching the 1-2-3 combo, I wouldn't be surprised if 400 put it in the lead.

    It's not meant to be a part of your rotation, it's a gauge spender to be used sporadically for when you need to bring your Mana down to prevent capping.
    I did a brief napkin math of it and the normal combo assuming no manification, no accelleration, no oGCD, and zero procs starting from 0/0 ended up with ~153 potency per second after Scorch with 10/24 (iirc) mana remaining. A rotation which skipped the melee combo entirely, opting to use Enchanted Reprise after every Verthunder/Aero spell as many times as it was possible to use it, also no manification, accelleration or oGCD but assuming 100% proc chance resulted in ~136 potency per second after the same number of GCD with 1/1 mana left.

    I.e. the best case scenario with 400 potency Enchanted Reprise spam was still worse than the worst case normal rotation.

    That said, I don't think Enchanted Reprise needs a potency boost from it's current value. Particularly not such a large boost.
    (0)
    Last edited by Mhaeric; 09-29-2020 at 06:26 PM.