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  1. #1
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jynx View Post
    So your suggesting we turn quest chains into a quest chain board?

    I'd rather go talk to the NPC's myself considering we aren't really limited to how many NPC's we have in the game to go talk to. We can go right to the quest NPC's themselves and don't need to rely on a system to cut the middle man out.

    I would however like them to make the sidequests a bit more dynamic, not all of them but give us a few more engagine quest chains we have a few but it's a extremly small select few.
    Well the way I see it, they designed the levequest system so that players without a lot of time on their hands could still experience the game in essence, without the usual hassle. Should those players be bereft of any story too? If you only have a few hours per day to play, running around doing sidequests (as they currently are) is a huge time/anima consumer.

    I'm all about making sidequests more dynamic too, but I think levequests have a certain advantage in their design that allows them to be a bit more flexible.

    Besides, currently the only NPCs that give out sidequests are just standing around in specific spots. If we see more recurring NPCs in our levequests, the world could feel more alive.
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    Last edited by Denmo; 04-13-2012 at 05:16 PM.