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  1. #1
    Player
    DrMaverick's Avatar
    Join Date
    Oct 2017
    Posts
    79
    Character
    Kairi Kokoro
    World
    Kujata
    Main Class
    Conjurer Lv 80

    Battle Log is dumb, but it could be good

    In 1.0, the battle log was a far more efficient tool than it is now. The pace of combat was significantly slower, meaning it was far better to keep track of.

    However, it could still be a useful tool for healers or even a tank wanting to keep tabs on what effects are on them, their healer, and others.

    I have Damage Dealt/Taken by all things disabled, Actions taken and Actions towards on all things, basically anything that doesn't involve Buffs or Debuffs, or anything that might actually be important to be that isn't displayed better by something else, elsewhere on the screen.

    However... it could still use some serious improvements. For one, i think that the above should be the DEFAULT setting for it. It's very cumbersome to change all those things, and to experiment with it otherwise is also more time-consuming, and to say the default state is useless is an understatement.

    Two; it's still very difficult to read just out of the corner of my eye. Everything important is preceded by flavour text of what happened, and there's no color contrast between what HAPPENED, and the name of the skill or buff or debuff. I can't glance out of the corner of my eye and see what debuff someone lost. Furthermore, the lack of a color difference between GIVING a good buff and LOSING it is annoying. Losing a good buff is not good just because it involves a good buff, so it shouldn't be blue.

    My solution; one, you should be able to set different font colors for gaining or losing buffs/debuffs, Casts starting/ending, damage taken by a party member/yourself or by an enemy, basically anything where something's positive/negative status depends on the context of who or what it happens to.

    Two- the battle log seriously needs to cut the fat. It needs to act as more of a killfeed, in a way- where it simply shows a name, an icon or small blurb about what happened, and the NAME of the thing that happened. For example:

    Gain Buff: Kairi Kokoro Regen
    Lose Buff: Kairi Kokoro Regen
    Casting: Kairi Kokoro Cure II @ Striking Dummy
    Casted : Kairi Kokoro Cure II @ Striking Dummy

    And other such similar examples.
    (2)
    Last edited by DrMaverick; 09-24-2020 at 09:48 PM.

  2. #2
    Player
    DrMaverick's Avatar
    Join Date
    Oct 2017
    Posts
    79
    Character
    Kairi Kokoro
    World
    Kujata
    Main Class
    Conjurer Lv 80
    I had to edit this many times to get Unicode symbols that worked. Please be proud of me
    (2)

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    That's a nice idea.
    As is the Battle Log scrolls by too fast for me to follow during a boss fight, so trimming what actions are worth displaying and making the log notes briefer would be good.
    The way it is it's like a relic from an older time preserved in amber.
    (1)

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    I just want a "what happened to me" filter. Occasionally I'll die without knowing what killed me (especially in new content) and the combat log is useless for figuring it out.
    (5)

  5. #5
    Player
    HeatedCoffee's Avatar
    Join Date
    Oct 2011
    Posts
    4
    Character
    Judge Parallaxe
    World
    Cactuar
    Main Class
    Dark Knight Lv 70
    Battle log is completely useless as is. Can't read it even after dead.
    (0)