NO thx we dont need more bot content
NO thx we dont need more bot content
I'd love to see a district in Ala Mhigo get the same treatment.




The leader-board didn't interest me one bit. I know people were worried about bots before it was implemented and it appears their fears were well founded. I also heard a lot of people who were placed mentioning health related issues arising from the intense grind. So, I didn't try for a ranked position and I'm not sorry. If that didn't come back I wouldn't personally care.
The quests and the actual building I've enjoyed a lot and I'd love to see something similar in the future, with one reservation. Since the firmament is going to be housing, I'm not sure I'd want that in a ShB area. I moved our FC house to Shirogane in SB and I've regretted that decision a little since as the SB areas have nothing going on in them this expansion. The house isn't used as much as it was before the move and I'm sure this may be due to newer players having no easy way to access it. Now the story has moved away from that area, the house feels a bit cut off from the rest of the game whereas there are still things happening in the ARR cities and they feel far more connected. I think a housing district in one of the ShB areas might suffer the same fate.
I enjoyed both the Doman Reconstruction and the Firmament though I prefer the latter since there is much more to actually do. Doma was a little dull by comparison. I don't mind missing some of the progress if I'm absent personally, but can understand people wanting to see things happen for themselves. I'm not sure how a new player would feel about the Firmament if the quests were still there but they only saw it after it was completed.
Last edited by Solarra; 09-22-2020 at 01:24 AM.
If it's improved upon, sure. I think the exp is absurdly high, the ranking is stupid, and the FATE system should be something more like GATEs.



I don't craft/gather regularly, but eh... Certainly wouldn't mind it. I like seeing the progression as things are built.
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What worries me is that by making crafting easier, of which the Firmament played a part, has slowly rotted the in-game economy with hyperdeflation. Ultimately there's no point in crafting content if crafting is useless.
But everyone can't craft everything all the the time though.
This is true free market, you choose your niche. Hyper-deflation is always better than hyper-inflation.
I approve of making crafting more accessible, the HQ end game crafting is still not an easy feat. It just allows the "ok" crafters to make some money as well.
Last edited by Amnmaat; 09-22-2020 at 06:07 AM.


What does it matter if the endgame market is flooded with goods? If endgame goods are as accessible as buying from a NPC vendor, then there's no point in crafting. What makes crafting profitable is because the endgame consumer goods *aren't* supposed to be extremely accessible. I myself used to craft all the time, now I almost never craft because it isn't worth my time. When supply vastly overwhelms demand, there's no profit to be made.But everyone can't craft everything all the the time though.
This is true free market, you choose your niche. Hyper-deflation is always better than hyper-inflation.
I approve of making crafting more accessible, the HQ end game crafting is still not an easy feat. It just allows the "ok" crafters to make some money as well.
Not true, you're acting as if the market is not growing? The more and more patches we get the more unique things there are to craft. Sure, you might not be making as much as before but that's balanced out with the lower expense of "living" that comes with deflation.
Furthermore, you can still make a healthy amount by finding your niche. You just want to be the grandmaster crafter whom the peasants sell their kidney to buy from. When you could be making similar money or a little bit less by adapting and finding your niche. It's ok to adapt, you don't need a system rigged in your favor.
I think she's referring to the fact that there's now like 20-30 listings for something like the Aesthete gear where in the past you might have expected to see 5 tops. And their prices are laughably low because now you have a dozen people all undercutting each other because there aren't 20-30 people buying the gear on the MB. Impossible to profit from if you don't gather at least most of the materials yourself, which can be beyond tedious. A lot of the people crafting and selling that gear, if they aren't bots themselves, they absolutely employ gathering bots at the very least.Not true, you're acting as if the market is not growing? The more and more patches we get the more unique things there are to craft. Sure, you might not be making as much as before but that's balanced out with the lower expense of "living" that comes with deflation.
Furthermore, you can still make a healthy amount by finding your niche. You just want to be the grandmaster crafter whom the peasants sell their kidney to buy from. When you could be making similar money or a little bit less by adapting and finding your niche. It's ok to adapt, you don't need a system rigged in your favor.
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