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  1. #1
    Player
    ERMITANYO's Avatar
    Join Date
    Aug 2018
    Posts
    304
    Character
    Ermitanyong Lagalag
    World
    Siren
    Main Class
    Black Mage Lv 80
    Let's wait for the coming patches maybe SE will include increase in housing item capacity in one of the upcoming patches.
    (0)
    Last edited by ERMITANYO; 11-26-2020 at 04:43 PM.

  2. #2
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lissandra View Post
    I think SE should decide on a hard limit that they will never change. I have a high end rig, but there was this house I went into where the homeowner jammed so many things into one corner, I actually felt some lag/slow down. Needless to say I left pretty quickly, and it was a eyesore to see so many things in a tiny space when the house was a mansion...to boot.
    They do have a hard limit, it's 200 I believe for the limit of objects seen on-screen and the limit prior Shadowbringers was much lower making it almost impossible to be creative. That being said, anything outside this range will pop in/out. But just because one person likes to cram a lot of things in an ugly manner, does not mean others will. Take for example the "shop" theme. It requires a lot of items to be put on display. Whether it drops your framerate or not is irrelevant since someone will always have a slower or faster computer. What is important is being able to decorate the way you want to (It's your house after all). If the limit is raised to 400 for a small house let's say, there still will only be 200 items per floor as the visible limit. Unfortunately FF14 is buggy so it renders the basement and upstairs at the same time depending on the order of placement. Who really knows what will happen but a drop in framerate on a slower computer should not be the absolute indicator.
    (1)

  3. #3
    Player
    aCQQK13's Avatar
    Join Date
    Dec 2013
    Posts
    17
    Character
    Mel Arky
    World
    Omega
    Main Class
    Gunbreaker Lv 80
    I know memory issues are a thing, the game engine running FFXIV might not be able to properly render more items without having issues with culling but yea I'm definitely in the camp of at least doubling indoor slots inside for all sizes, my medium has it's basement blocked off by walls simple because i Don't have enough slots to decorate it. I like to leave aout 20 or more slots just for seasonal decorating.

    Maybe some other adjustments could be made too, such as:
    > things placed on tables/walls counted all together as one item with slot restrictions to how many things you can have on say on a partition/table/estate walls
    > ability to turn on/off floors (say if you don't want a basement/top floor), with a warning if you have things in said floor or in space where they intersect such as on stair landings.
    > ability for us to sink a bit more gil and "pay" for more housing slots
    > maybe a flexible housing slot system where you gain more slots as long as you keep your plot, or get <3's from message book... (not good in this current climate where people who have left the game who didn't relinquish there plot still has their house with no auto-demolition in place since they halted it)
    > ability to upgrade/downgrade interior instance (doesn't effect outside) so say you have a small house but you wanted the room of a mansion inside you could, but still be limited on the outside)

    Would be nice for +10 more outdoor slots for all houses too, maybe even a way to have an actual indoor "garden" for apartments which allows you to place outdoor furniture, maybe like a balcony leading outside the apartment complex, could also have like an "apartment allotments" sort of thing though that would take more instances which I don't think they'd ever do.

    There's so many things they could do then just add more wards. Imagine if we could buy an apartment, change the interior size to a mansion and have a balcony for outdoor furnishings. They might have to not allow things like a chocobos stable on the balcony. Would be nice to be able to teleport directly into a house/apartment then having to change instances (teleporting to housing area -> going into estate/apartment building -> going into a fc room/apartment room). Another thing that would be nice is if you had Personal Housing rooms too, maybe allow friends (or just tenants) to add rooms to it like an fc house/apartment building.

    Being able to rearrange floors would be nice too, say you want a small house without a basement but a floor above instead/ maybe a 2x length room, maybe if we could rearrange features such as where stairs are, where estate and room inside entrance doors are. I wish it wasn't as limiting as it is, could be cool to have floor names/room names too, actual rooms would be nice too. There is so much they could do if they spent time on it.
    (0)

  4. #4
    Player
    aCQQK13's Avatar
    Join Date
    Dec 2013
    Posts
    17
    Character
    Mel Arky
    World
    Omega
    Main Class
    Gunbreaker Lv 80
    This is kind of reminding me about an older mmo which had better housing customisation (Runescape, oldschool) where rooms were grid aligned but allowed you to arrange your house based on your "construction" Level the higher that was the bigger the grid and more rooms you could have, you could even have a upper and lower floor too, heck you could have rooms which added stairs where ever you wanted, creating a room above it on the map (pretty much allowing you to have multiple different upstairs areas. Granted each room had specific uses and specific spots to place furniture but I don't think it had slot limits (though room limits gated how much you could put in) and the houses where there own instances, adding rooms/relocating house all cost in game currency, and this was in around 2004. Granted there wasn't "housing wards" and the instance contained the indoor and outdoor portion on its own instance, you just had a choice of a portal in certain towns on the main world map which allowed you to go to your housing instance (or a friends/invited players).
    (0)

  5. #5
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,161
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Back to the top.
    (0)

  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    They're not unaware of player requests for increased items limits. They've already acknowledged since the start of this expansion that increasing housing item limits is something they need to work on, though they didn't mention a time frame for when it might happen.

    Some patience would be good.
    (2)

  7. #7
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    They're not unaware of player requests for increased items limits. They've already acknowledged since the start of this expansion that increasing housing item limits is something they need to work on, though they didn't mention a time frame for when it might happen.

    Some patience would be good.
    Yeah, I think right now they have to prioritize what gets worked on because of the global pandemic. I doubt this is a priority, but at least they are aware of the demand. Granted it has been asked for for years, but the dream isn't dead yet.
    (2)

  8. #8
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    100 for apartments and 200 for cottages isn't too bad (although more would be nice) but the 400 limit on mansions is really hard to work with.
    (2)
    Last edited by Jandor; 11-24-2020 at 11:58 PM.

  9. #9
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,161
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jandor View Post
    100 for apartments and 200 for cottages isn't too bad (although more would be nice) but the 400 limit on mansions is really hard to work with.
    True, but thet item number does not increase in the same way when you go medium and large where the curve should be raising it falls off, 400 item spaces in a large house vs 200 in a cottage.. base it on how much floor space is there in comparison, it is a problem that should had been tackled years ago... also how many cottages can you fit into a house?... a cottage is basically 2 apartments + a bit more space, there the ratio seem more in place sort of.
    (0)

  10. #10
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Themarvin View Post
    True, but thet item number does not increase in the same way when you go medium and large where the curve should be raising it falls off, 400 item spaces in a large house vs 200 in a cottage.. base it on how much floor space is there in comparison, it is a problem that should had been tackled years ago... also how many cottages can you fit into a house?... a cottage is basically 2 apartments + a bit more space, there the ratio seem more in place sort of.
    They did tackle it years ago. Item limits were doubled at the start of Stormblood. If you think trying to decorate a mansion with 400 items is bad, imagine how it was when the limit was 200.

    Now that technology is advancing more and minimum system requirements for the game are increasing with those advances, they want to increase it again but they also have to make certain it's not going to cause undue problems.

    Yes, the ratio of items to floor space is terrible. The ratio for a mansion is a third of what it is for an apartment. But a player's system needs to be capable of loading all those individual items without crashing or timing out. It wouldn't do much good to increase the limit to 1000 if players then couldn't enter a house because their system kept crashing or if it ended up taking 10 minutes for it to load. That's been a real problem for many players, who usually end up avoiding housing districts because of load times.
    (2)

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